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Resident Evil Village Standard Edition
Resident Evil Village picks up three years after the seventh game: Ethan Winters has a daughter, a quiet house and then Chris Redfield kicks the door in.
North America (US & Canada)
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Editions

Standard Edition
- Base Game
$8.8

Deluxe Edition
- Base Game
- Trauma Pack
- Tiger Amulet
- Samurai Edge - AW Model-01
- Mr. Everywhere Weapon Charm
- Safe Room Music
- Digital Artbook
- Original Soundtrack

Gold Edition
- Base Game
- Trauma Pack
- Tiger Amulet
- Samurai Edge - AW Model-01
- Winters' Expansion
- Shadows of Rose
- Third Person Mode
- The Mercenaries Additional Orders
$28.36
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About
Resident Evil Village picks up three years after the seventh game: Ethan Winters has a daughter, a quiet house and then Chris Redfield kicks the door in. Rose is taken, and Ethan wakes up in a snowbound village in the mountains of Eastern Europe.
It is first-person again, but the pacing owes as much to Resident Evil 4 as to the previous entry — more open, more combat, more shopping. The Duke runs a merchant stall where you buy weapons, upgrade them, sell treasure and cook meals from hunted game for permanent stat boosts. Four lords rule quarters of the map under Mother Miranda: Lady Dimitrescu's castle, the doll-maker's house, the reservoir and the factory, each a self-contained set of puzzles and threats with a very different tone. Inventory is a grid you rearrange like a suitcase. The Mercenaries returns as an arcade score mode, and a third-person camera was added after launch for anyone who prefers it.
The Standard Edition is Ethan's full campaign with The Mercenaries mode. The Winters' Expansion and the Shadows of Rose story are not included. Keys activate on Steam or Xbox.








