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Clash Royale Chaos Mode Guide

Welcome to the Clash Royale Chaos Mode guide. Are you tired of losing in regular fights? Lose some more in a mode with random modifiers! Learn more about the mode and its rewards with this guide.

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Clash Royale Chaos Mode Quick Overview:

  1. Chaos Mode is a time-limited event with card modifiers.
  2. Chaos Mode has its own Trophy road with 15 trophies.
  3. There are Casual and Competitive Leagues for this mode
  4. You can also earn 3 unique badges by completing secret tasks
  5. Each of 50 cards has 3 modifiers that have a chance of popping up on the screen based on their rarity.

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Chaos Mode Overview

Clash Royale Chaos Mode, or C.H.A.O.S. Mode officially, is a new limited-time event with its own trophy road. 

The mode runs for roughly a month, but the competitive variation is only available for 10 days. Here are the dates:

Phase

Start Date

End Date

C.H.A.O.S Mode

March 5, 2026

April 4, 2026

C.H.A.O.S League (Competitive)

March 16, 2026

March 26, 2026

The one thing that sets it apart from the regular battles is the presence of modifiers that pop up on your screen every minute or so, offering you to empower one of your cards. The modifiers stay active until the end of battle, meaning you’ll have several of those active at the same time by the final seconds. The rest of the rules are the same - 1v1, destroy towers, same old, same old. The battles are crazy, especially since the towers are much more difficult to destroy, so the screen quickly fills up with dozens of units. Chaos mode makes all cards in a deck level 11, no matter what level they are in the default mode. This is still a pretty casual mode that shouldn’t be taken seriously due to the a lot of randomness added thanks to those modifiers. Those who do take it seriously then go on Reddit to voice their frustration, like this dude who said:

“...Oh yay another musketeer spam deck to force me to spend all my spells or else I just lose.”

Besides that, it’s still a nice diversion if you’re tired of the regular thing and Merge Tactics isn’t your cup of tea. Now, let’s talk about Modifiers.

Clash Royale Chaos Modifiers

Modifiers are the main feature of this Chaos mode, and it’s pretty interesting how they work. Each time you get to pick one out of two modififiers which, as I said before, let you empower a card in some way. The cool thing about it is that all card modifiers come in 3 rarities:

  • Common - usually provides a flat stat boost to a card or a straightforward bonus
  • Rare - usually offer a completely new mechanic rather than just a stat bonus
  • Epic - usually offers insane, game-winning card mechanics

Each card in the game has one of each rarity, and obviously, rarer modifiers have a lower chance to pop up on the screen. The stat difference between the rarities is also pretty noticeable. Here, I’ve listed all 50 cards and their modifiers, which amounts to a total of 150 mods:

 

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Card

Common

Rare

Epic

Baby Dragon

Baby Fly, Fly, Fly — +200% movement speed

Gargantuan Flameballs — fireball attacks

Baby's Got a Baby! — egg spawns Evo Dragon

Barb Hut

Best of Both Barbs — +100% spawn rate

Extra Elitists — spawns Elite Barbarians

Well, ****! — Mini Mega Knight Hut

Berserker

Beatdown Boulevard — +200% hit speed

Don't Get in Her Way — charge attack

Mutilation Meditation — heal on attack

Dart Goblin

Speedy Goblinez — +100% hit speed

Call Him Darcher — Magic Archer darts

Shocking Gum — Sparky darts

Electro Spirit

Sentient & Spirited — +3 Electro Spirits

Zap, Glorious Zap — zaps all units

Don't Look Directly at It — Chain Lightning

Electro Wizard

Zip Zap Zop — +3 Electro Spirits

Quadruple Ruple — chain attack 5 enemies

Chain Reaction — chain attack all enemies

Elixir Golem

Gooey Golemites — +2 Elixir Golemites

Give Some, Get Some — get Elixir when defeated

From Blob to Glob — evolving Blobs

Executioner

Stronger Than Ever — +100% hitpoints

Let's Axe a Dud! — x4 axes

Axed with the Wind — tornado axe

Fireball

Scorched Earth — leaves ground burning

Brighter Than the Sun! — mirrored Fireball

Fanning the Flames — tornado + Fireball combo

Fisherman

Tough as Scales — +100% hitpoints

Down to Earth — hooks air troops

Hook Me Baby One More Time — infinite hook range

Flying Machine

Bada Bing, Bada Boom! — +100% hit speed

Paragob Pursuit — spawns Goblins

Beam Me Up, Barb — Inferno beam attack

Furnace

Never Put Out Your Flame — +400% Fire Spirit range

So Many Spirits! — spawn every Spirit

Semifunctional Furnace — Furnace does not move

Giant

2 Fast 4 You — +300% movement speed

Large & In Charge — charging Giant

World's Largest Barrel — Giant Barrel

Goblin Barrel

Cannonball! — impact damage

Double Barrel — x2 Goblins

Muscle Mates — 3 Goblin Brawlers

Goblin Demolisher

Go the Distance — +150% range

Skippin' Bombs Like Stones — bouncing attack

Explosions Everywhere — bomb trail

Goblin Drill

Gum Galore — spawns Dart Goblin

Always Workin' — infinite Drill lifetime

Drill, Baby, Drill! — more Drills

Goblin Giant

Javelin Junkies — +100% spear range

Mean & Green — spawns Giant Goblin

Elec-trick-tians — Sparky Spear Goblins

Goblin Hut

ALARM! — +100% spawn range

No Party Like a Goblin Party — Goblin Party Hut

Bombs Away! — spawns Goblin Demolishers

Golem

Paint It Pink! — returns 4 Elixir on defeat

Twin Tanks — double Golem on defeat

Not Today! — deflects projectiles

Graveyard

Undead Again — more Skeletons

Go! Go! Go! — spawns Guards

They're Skeverywhere! — random Skeleton troops

Hunter

Shoot Your Shot — +100% shot range

Ambush — invisible when not attacking

Burn Baby Burn! — flamethrower attack

Ice Spirit

Ice, Ice, Ice, Baby! — 3 Ice Spirits

To Thaw or Not to Thaw — 5-second freeze

No Finger Left Unfrozen — blizzard attack

Ice Wizard

Splashy Entrance — +300% deploy splash

Inspired by Snails — permanent slowdown

Simon Says: Freeze! — freeze attacks

Inferno Tower

Don't Hold Back — -100% charge time

I Triple Dog Dare You — x3 targets

The Unbalanced Beam — max beam damage

Knight

Truly of the Round Table — +200% hitpoints and -50% speed

An Absolute Stunner — stun attack

Not This Guy Again! — spawns Mega Knight

Lava Hound

Super Troops — +500% hit speed

Burn Book Business — +6 Fire Spirits on defeat

Like Bunnies — continuous Lava Pups

Mega Knight

Power Jump — +100% jump attack damage

Mega Power Jump — infinite jump range

Ultra Mega Power Jump — unlimited jump attacks

Mortar

On the Up & Up — +200% hit speed

Be the Boulder — Barbarian launcher

A Mystical Mystery — invisible Mortar

Mother Witch

I Double Hog Dare You — double Hogs

KA! BOOM! — Hogs curse on defeat

The Mother Curse — spawns Mother Witch

Musketeer

Shots Fired! — spread shot

Realllllllllllly Long Range — +100% range

#Girlbosses — 2 Elite Musketeers

Night Witch

Barely Haunted Bats — +6 Bats on defeat

Purple Please! — spawns Evo Bats

DUCK...no...BATS! — spawn swarm of Bats

P.E.K.K.A

2 Fast 2 Ferocious — +200% movement speed

Miniature P.E.K.K.As — 3 Mini P.E.K.K.As

Dig Deep — deploy anywhere

Poison

The Poison & the Hare — +150% enemy slowdown

Bigger & Better — increasing radius and damage

No Escape — permanent Poison

Princess

Quickdraw — +100% hit speed

Royal Ranger — +55% range

Pierce the Tower — arrows attack

Rage

Raging Rage — +200% radius

Just Superhero Stuff — Super Rage buff

Keep Calm & Rage On — infinite Rage buff

Ram Rider

CHAAAARGE! — +100% charge damage

Tie Me Down — Hunter net attack

Battering Net — Battle Ram and Hunter net abilities

Rascals

Just a Giggle of Girls — +2 Rascal Girls

Gorgeous Groupies — spawns Giant and Rascal Girls

Callin' in the Bosses — spawns Boss Bandit and Magic Archer

Rocket

Knows No Bounds — +200% radius

Party On, Goblin! — Goblin Party Rocket

Bouncing Bomb — bouncy Rocket

Royal Delivery

Evo Delivery — Evo Recruit Delivery

Here, There, Anywhere! — place anywhere

Random Delivery — spawns a random unit

Royal Giant

Splish Splash Splosh — splash damage

Look Out, Over There! — +200% range

Let Loose the Hogs of War — Royal Hog projectile

Rune Giant

Stronger & STRONGER — better buff

Ain't Babies, That's for Sure — +2 Berserkers

See Ya, Sucka! — everything buffed

Snowball

Practically Glacial — +300% slow duration

Get Outta Here! — +300% knockback

Snowball Fight! — 5 Evo Snowballs

Suspicious Bush

If One Goes, We ALL Go — Vines on reveal

Looks Fine to Me! — +2 Bush Goblins

Always Look in the Bush! — 4 Bush Brawlers

The Log

goL ehT gnaremooB — boomerang The Log

The Loooooooog — extreme range

Chop! Chop! — spawns Lumberjack

Tombstone

Double Dead — x2 Skeletons

Spawned Siege — spawns Wallbreakers

Tomb of the King — spawns Guards and Skeleton King

Vines

All Tangled Up — +100% radius and x2 targets

Jungle Fever — +1 Suspicious Bush

Entangling Endeavor — infinite roots

Witch

Speedy Spawn — +100% spawn speed

On Guard! — spawns Guards

Skelebrate Good Times — spawns Evo Skeletons

Wizard

Fury o' Flames — increased splash radius

INCOMING! — Fireball attack

Zap! Ouch! Brrr! — spawns Wizard Trio

X-Bow

Radical Range — +50% range

Magically Miniscule — piercing attacks and shorter lifetime

Shockingly Short — Sparky attacks and shorter lifetime

Zappies

Zippy Zappies — +100% hit speed

Zap Zep Zip Zop & Zup — +2 Zappies

The Sparky Sparkles! — spawns Mini Sparkies

This table is based on two sources: this Reddit post and this RoyaleAPI page that covers the mode.

What’s important to know is that once you get one modifier for the card, you won’t see another one for the same card later in the match. Also, you won’t see the same modifier twice, so you can’t stack their bonuses or mechanics. Otherwise, there would be too much chaos.

You can expect to activate up to 5 modifiers in a single match, with rarer mods having more chances of popping up closer to the end of the match. Since chances of seeing a rarer modifier increase the less time remains, here’s what it looks like in a form of numbers:

Pick timing

Odds

2:56

90% Common, 10% Rare

2:11

20% Common, 80% Rare

1:26

50% Rare, 50% Epic

0:26

20% Rare, 80% Epic

Overtime 1:26

100% Epic

The odds move from 90% Common and 10% Rare on the first pick to 20% Common and 80% Rare on the second. The third pick is split evenly between Rare and Epic, then the fourth swings to 80% Epic. If the match reaches a fifth choice in overtime, that modifier is always Epic.

 

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Chaos Mode Trophy Road and Secret Badges

Just like the regular mode, Chaos has a trophy road with 15 levels, where the first 14 are Casual League, and the 15th is the Competitive League for all of you sickos out there. The mode also comes with 3 secret badges, aka achievements. Want to know how to get these secret Chaos badges in Clash Royale? Here are the hints:

Secret Badge

How to Unlock

Don’t lose...

Win 3 battles in a row

Go for the King...

Win a battle without damaging the enemy Crown Towers. The King Tower does not count

What can I say...

Choose No Party Like a Goblin Party, Be the Boulder, Party On, Goblin!, and Zap! Ouch! Brrr! in one match

C.H.A.O.S Leaderboard Finisher

Make it to the competitive league

These badges can be found in your Badge Collection screen, and they can also be displayed on your profile banner.

F.A.Q.

What is Clash Royale Chaos Mode?

 

Chaos Mode is a time-limited game mode in Clash Royale where, during a match, you get to pick from 2 random modifiers that upgrade your regular cards, adding new mechanics and making things more exciting.

When does Clash Royale Chaos Mode end?

 

The mode runs until April 5, 2026, with the competitive league closing its doors on March 26th.

How many modifiers are there in Chaos Mode?

 

There are a total of 150 modifiers, 3 for 50 cards: 1 common, 1 rare, and 1 epic modifier. Each time, you get to choose 1 modifier out of a random pair. Rarer modifiers have bigger chances of appearing towards the last minute of a match.

What are the best modifiers in Clash Royale Chaos?

 

While there are a lot of really good modifiers, the ones that are the best are the An Absolute Stunner for the Knight and Girlbosses for Musketeer.

What badges can I get in Clash Royale Chaos?

 

There are 3 secret badges that you can earn:

  1. Don’t lose… - unlocked for winning 3 battles in a row
  2. Go for the King… - unlocked for winning a match without dealing damage to the Towers
  3. What can I say… - pick 4 specific modifiers within the same match
  4. C.H.A.O.S Leaderboard Finisher - make it to the competitive league

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