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Best Loadout for Every Operator in Rainbow Six Siege

People often say that in Siege, good aim is not that important. You can play on higher ranks with success and be a mediocre shot. While this is true, what separates great players from the best is their knowledge. They know the best loadout for every operator in Rainbow Six Siege, and I’ll share them with you today.

Check out Best Loadout for Every Operator in Rainbow Six Siege

Best Loadout for Every Operator in Rainbow Six Siege Quick Summary:

  • Attackers' loadouts mainly rely on ARs and DMRs for easier mid-to-long range fights. Defender loadouts focus more on SMGs, shotguns, and machine pistols.
  • Most attacker loadouts use magnified scopes (ACOGs), flash hiders, and vertical grips.
  • If the defender has access to a secondary shotgun or an SMG, it’s always the best choice.
  • While gadget choices are mostly situational, the gadgets for each operator in this list are generally best for them.

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Best Loadouts for Every Attacker in Rainbow Six Siege

Attackers’ loadouts are largely dominated by ARs and DMRs, which are good for medium-to-long-range combat, but aren’t that good in close quarters. As an attacker, you want to either play aggressively without giving defenders time to react or be tactical and clear the rooms one by one. If I were to make this list a few years ago, I’d never advise taking DMRs, but they became one of the strongest weapons in the game, especially if you’re a KBM player. This list focuses on KBM loadouts, although console loadouts don’t change that much. In some cases, you’d wanna swap out the vertical grip for a horizontal one, but that’s about it. I’d say it’s safe to use these loadouts on consoles as well. Now let’s move on to the best loadouts for every attacker in Rainbow Six Siege:

Operator

Primary

Alternative

Secondary

Gadget

Striker

M4: Magnified scope; flash hider; vertical grip; laser

SR-25: Magnified scope; muzzle brake; horizontal grip; no laser

ITA12S: Iron sight; laser

Frag grenades + flashbangs

Sledge

L85: Magnified scope; flash hider; vertical grip

-

Reaper: Muzzle brake

Frag grenades

Thatcher

L85: Magnified scope; flash hider; vertical grip

PMR DMR: Magnified scope; muzzle brake; horizontal grip; no laser

P226: Muzzle brake

Claymores

Ash

R4-C: Magnified scope; flash hider; vertical grip; laser

-

5.7: Muzzle brake

Claymores

Thermite

556XI: Magnified scope; flash hider; vertical grip

-

ITA12S: Iron sight; laser

Flashbangs

Twitch

417: Magnified scope; muzzle brake; horizontal grip; no laser

F2: Magnified scope; flash hider; vertical grip; laser

P9: Muzzle brake

Smoke grenades

Montagne

Shield: No primary attachments

-

P9: Laser

Smoke grenades

Glaz

OTs-03: Red Dot C/Thermal reticle; muzzle brake; vertical grip; no laser

-

Bearing-9: Holo; flash hider; laser

Smoke grenades

Fuze

AK-12: Magnified scope; flash hider; vertical grip

-

PMM or GSH: Muzzle brake

Hard breach charge

Blitz

Shield: No primary attachments

-

P12: muzzle brake; laser

Smoke grenades

IQ

Commando: Magnified scope; flash hider; vertical grip; laser

G8: Magnified scope; compensator; vertical grip; laser

P12: suppressor or muzzle brake

Frag grenades

Buck

C8-SFW: Magnified scope; flash hider; laser

CAMRS: Magnified scope; muzzle brake; no laser

MK1: Muzzle brake

Flashbangs

Blackbeard

MK17 CQB: Magnified scope; compensator; laser

MK17 CQB fast ADS: No sight; compensator; laser

-

Frag grenades

Capitão

Para-308: Magnified scope; extended barrel;  vertical grip

LMG: Compensator; vertical grip; laser

DMR: Magnified scope; muzzle brake; horizontal grip

GONNE-6

Hard breach

Hibana

Type-89: Magnified scope; compensator; vertical grip; laser

DMR: Magnified scope; muzzle brake; horizontal grip; laser

Supernova: iron sights; laser

Bearing-9: Holo; flash hider; laser

Flashbangs

Jackal

C7E: Magnified scope; flash hider; vertical grip; laser

PDW9: Magnified scope; flash hider; vertical grip

ITA12S: Iron sight; laser 

Smoke grenades

Ying

T-95 LSW: Magnified scope; flash hider; horizontal grip; laser

Shotgun: Iron sights; laser

Reaper: Muzzle brake

Smoke grenades

Zofia

M762: Magnified scope; flash hider; vertical grip

-

RG15: Muzzle brake

Claymores

Dokkaebi

MK14 EBR: Magnified scope; muzzle brake; horizontal grip

-

SMG-12: 1x / Holo; vertical grip; laser

Flashbangs

Lion

417: Magnified scope; muzzle brake; horizontal grip

V308: Magnified scope; flash hider; vertical grip

P9: Muzzle brake

Frag grenades

Finka

LMG: Magnified scope; vertical grip; laser

Spear: Magnified scope; suppressor; vertical grip

PMM: Muzzle brake

Frag grenades

Maverick

M4: Magnified scope; flash hider; vertical grip

AR-15: Magnified scope; muzzle brake; horizontal grip; laser

Reaper: Muzzle brake

Flashbangs

Nomad

ARX: Magnified scope; muzzle brake; vertical grip

AK-74M: Holo A; flash hider; vertical grip; laser

.44 MAG Semi-Auto: No laser

Flashbangs

Gridlock

F90: Magnified scope; flash hider; vertical grip

-

Super Shorty

Frag grenades

Nøkk

FMG-9: Magnified scope/Holo; flash hider; no laser

DMR: Magnified scope/1.5x; muzzle brake; horizontal grip

Shotgun: iron sights; no laser

Deagle / 5.7: No attachments

EMPs

Amaru

G8: 1x/Holo; vertical grip; laser

Supernova: Iron sights; no suppressor

SMG-11: 1x/Holo; muzzle brake; laser

Flashbangs

Kali

CSRX 300: No attachments

-

SPSMG9: Laser

Smoke grenades

Iana

ARX: Magnified scope; muzzle brake; vertical grip

G36C: Magnified scope; flash hider; vertical grip; laser

GONNE-6

EMPs

Ace

AK-12: Magnified scope; flash hider; vertical grip

-

P9: Muzzle brake

Claymores

Zero

MP7: Magnified scope; flash hider; laser

SC3000K: Magnified scope; flash hider; vertical grip

GONNE-6

Hard breach charges

Flores

AR33: Magnified scope; flash hider; vertical grip

SR-25: Magnified scope; muzzle brake; horizontal grip; no laser

GSH-18: Muzzle brake

Flashbangs

Osa

556XI: Magnified scope; flash hider; vertical grip

PDW9: 1x; flash hider; vertical grip; laser

PMM: Muzzle brake

Frag grenades

Sens

POF-9: Magnified scope; flash hider; vertical grip; laser

417: Magnified scope; muzzle brake; angled grip; laser

SDP 9MM: Muzzle brake

Frag grenades

Grim

552 Commando: Magnified scope; flash hider; vertical grip; laser

-

Bailiff: No laser

Claymores

Brava

Para-308: Extended barrel

CAMRS: Magnified scope; muzzle brake; horizontal grip; laser

Super Shorty

Smoke grenades

Ram

R4-C: Magnified scope; flash hider; vertical grip; no laser

-

MK19MM: Muzzle brake

Flashbangs

Deimos

AK-74M: Magnified scope; flash hider; grip; no laser

Shotgun: Iron sights; laser

Vendetta: No laser

Frag grenades

Rauora

417: Magnified scope; muzzle brake; horizontal grip; laser

LMG: Magnified scope; flash hider; vertical grip

Reaper: Suppressor; laser

Smoke grenades

Solid Snake

F2: Magnified scope; flash hider; vertical grip, laser

-

Tacit .45: Laser

Frag grenades

Know that if you’re playing as an attacker, ARs are better or equal to DMRs, DMRs are better than LMGs and Shotguns. For the secondary, machine pistols are better than normal pistols, which are better than revolvers. Gadgets are ultimately a situational choice, but in this list, they are more of a better general option for each operator.

 

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Best Loadouts for Every Defender in Rainbow Six Siege

The majority of defenders have SMGs and Shotguns as their main weapons, with only 5 of them having access to ARs. While this doesn’t seem that significant, since one shot to the head leaves anyone dead, it’s very good for spawn peeking. Though spawn peeking has been significantly nerfed, it’s still a great way to quickly get rid of the offenders. This list will largely consist of safer options, though. Just know that it’s possible to spawn peek if you have access to an ACOG (Magnified scope) on your weapon of choice. Here’s a list of the best loadouts for every defender in Rainbow Six Siege:

Operator

Primary

Alternative

Secondary

Gadget

Sentry

TCSG: Magnified scope; suppressor; vertical grip; no laser

Commando 9: 1x; compensator; horizontal grip; laser

Super Shorty

Nitro Cell

Smoke

Shotgun: Iron sights; laser

-

SMG-11: 1x / Holo; muzzle brake; vertical grip; no laser

Barbed wire

Mute

Shotgun: Iron sights; laser

-

SMG-11: 1x / Holo; muzzle brake; vertical grip; no laser

Nitro Cell

Castle

UMP45: Magnified scope/Holo; extended barrel; horizontal grip; no laser

-

Super Shorty

Proximity alarms

Pulse

UMP45: Holo; extended barrel; horizontal grip; laser

Shotgun: Laser

Reaper: Muzzle brake

Nitro Cell

Doc

MP5: Holo; flash hider; vertical grip; laser

P90: 1x; suppressor

Bailiff

Barbed wire

Rook

MP5: Holo; extended barrel; vertical grip; no laser

P90: 1x; extended barrel; laser

Reaper: Muzzle brake

Nitro Cell

Kapkan

9x19VSN: 1x/Holo; compensator; vertical grip

-

PMM: Muzzle brake

Barbed wire

Tachanka

DP27 LMG: 1x sight

9x19VSN: Magnified scope; compensator

Bearing-9: Holo/1x; flash hider; laser

Deployable shield

Jäger

416-C: 1x/Holo; flash hider; vertical grip

-

P10C: Muzzle brake

Bulletproof camera

Bandit

MP7: 1x or iron sight; flash hider

MP7 stealth setup: Iron sight; suppressor

Keratos: Muzzle brake

Nitro Cell

Frost

9MM C1: Extended barrel; horizontal grip

-

ITA12S: Iron sights; laser

Deployable shield

Valkyrie

MPX: 1x/Holo; flash hider; vertical grip

-

Deagle: Muzzle brake; laser

Nitro Cell

Caveira

SPAS-15: Iron sights; laser

M12: Red Dot C; suppressor

Luison: No laser

Impacts

Echo

MP5SD: Holo/1x; vertical grip; no laser

Supernova: No suppressor

Bearing-9: Holo/1x; flash hider; laser

Impacts

Mira

Vector: Holo/1x; compensator; vertical grip

-

ITA12S: Iron sights; laser

Nitro Cell

Lesion

T-5 SMG: Holo/1x; flash hider; vertical grip

-

Q-929: Muzzle brake; laser

Bulletproof camera

Ela

Scorpion: 1x sight; compensator; vertical grip; laser

FO-12: Extended barrel; laser

RG15: Muzzle brake

Impacts

Vigil

K1A: 1x/Holo; flash hider; vertical grip

BOSG: Magnified scope; horizontal grip; laser

SMG-12: 1x/Holo; vertical grip; laser

Impacts

Maestro

ALDA: Holo/1x; flash hider; vertical grip

ACS12: Magnified scope; horizontal grip; laser

Bailiff: Laser

Barbed wire

Alibi

Mx4 Storm: 1x/Red Dot C; flash hider; vertical grip

ACS12: Horizontal grip; laser

Bailiff

Proximity alarms

Clash

Shield: No primary attachments

-

SPSMG9-style full-auto secondary: 1x; flash hider/extended barrel; laser

Impacts

Kaid

TCSG: Magnified scope; suppressor; vertical grip

TCSG unsuppressed setup: Magnified scope; vertical grip

Revolver: No attachments

Nitro Cell

Mozzie

P10 Roni: 1x; flash hider; angled grip; no laser

Commando 9: 1x/Holo; flash hider; vertical grip; no laser

Super Shorty: Iron sights; laser

Nitro Cell

Warden

M590: Iron sights; laser

MPX: Holo; flash hider; horizontal grip; laser

SMG-12: 1x/Red Dot; vertical grip; no laser

Nitro Cell

Goyo

Vector: Holo/1x; compensator; vertical grip

TCSG: Holo/Magnified scope; suppressor; vertical grip; no laser

P229: Muzzle brake; laser

Impacts

Wamai

MP5K: Holo/1x; flash hider

MP5K extended setup: Holo/1x; extended barrel

Keratos/Super Shorty

Impacts

Oryx

T-5 SMG: Holo/1x; flash hider; vertical grip

T-5 extended setup: Holo/1x; extended barrel; vertical grip; laser

Bailiff

Proximity alarms

Melusi

MP5: Holo/Reflex; flash hider; vertical grip; laser

-

ITA12S: Iron sights; laser

Impacts

Aruni

MK14: Magnified scope; muzzle brake; horizontal grip; no laser

-

PRB92: Muzzle brake; laser

Barbed wire

Thunderbird

Spear: 1x; flash hider; vertical grip

SPAS-15: Iron sights; no laser

Bearing-9: 1x; extended barrel; laser

Barbed wire

Thorn

UZK50GI: Holo/1x; extended barrel; grip; no laser

M870: Iron sights; laser

C75: Suppressor; no laser

Barbed wire

Azami

9x19VSN: Holo/1x; flash hider; vertical grip; no laser

ACS12: Magnified scope; laser

Deagle: Muzzle brake; laser

Impacts

Solis

P90: Holo/1x; flash hider or suppressor; laser

ITA12L: Iron sights; laser

SMG-11: Holo/1x; flash hider; vertical grip; laser

Impacts

Fenrir

MP7: Holo/1x; flash hider

MP7 iron sight setup: Iron sight; flash hider

5.7 or Bailiff

Bulletproof camera

Tubarão

AR-15: Magnified scope; muzzle brake; horizontal grip

MPX: Holo; flash hider; horizontal grip; laser

P226: muzzle brake; laser

Nitro Cell

Skopós

PCX-33: 1x sight; extended barrel; vertical grip

PCX-33 control setup: 1x sight; flash hider; horizontal grip; no laser

P229: Muzzle brake

Impacts

Denari

FMG-9: 1x sight; flash hider; laser

FMG-9 suppressor setup: 1x sight; suppressor; no laser

Glaive-12: horizontal grip

Deployable shield

And that’s how my list of all the best loadouts for each operator in R6 Siege ends. Defenders’ strength is in their gadgets. The attackers will reach the site eventually, but with these loadouts, you’ll have no problem keeping them out until the timer reaches zero.

 

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F.A.Q

What is the best Rainbow Six Siege loadout?

There’s no single ultimate solution to having the best loadout. Loadouts depend on the operator you use, the map, and the role you fulfill during the match.

What attachments should I use in Rainbow Six Siege?

If you are an attacker, always pick Magnified B for sights. If you are an entry-fragger, consider picking Holo A scope. For defenders, always go for any clean 1x sights. Vertical grip is the strongest grip in the game. Barrel attachments vary, but they’re all quite useful, especially flash hiders and muzzle brakes.

Are DMRs good in Rainbow Six Siege?

Yes, DMRs are very strong, especially if you play with a mouse and keyboard. They deal serious per-bullet damage and can be quite fast, only slightly losing to ARs.

What is the best attacker loadout in Rainbow Six Siege?

The best attacker loadout usually uses an AR or DMR, a Magnified B scope, and a gadget that helps clear utility or open space. Frag grenades, smokes, EMPs, and hard breach tools are all good options.

What is the best defender loadout in Rainbow Six Siege?

The best defender loadout includes either an SMG or shotgun, a secondary weapon that allows you to quickly breach soft walls, and a gadget that delays attackers. Nitro Cells, deployable shields, impacts, and barbed wire are common picks.

Should I use laser sights in Rainbow Six Siege?

Depends on your goal. If you are planning on playing aggressively, then go for it. If you are planning to take it slow and hold angles, don’t use them.

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