1,390 PROs online

ARC Raiders Trials Guide

When you reach level 15, you unlock a new activity that helps you earn cosmetics and loot. This activity is called Trials. They’re like a ranking system for the Raiders. In this ARC Raiders Trials guide, we will tell you everything you need to know about them. We will also share some tips on how to complete this week’s Trials.

Read the ARC Raiders Trials Guide

Trials are an activity that becomes available on character level 15. They are weekly tasks that refresh on Monday. Performing them moves you up the rank. It’s an interesting and unusual approach to ranking. Growing in rank doesn’t require you to extract or “win”. Instead, it measures your effectiveness at tackling tough and not-so-tough challenges. In this article, we will share some important things to know about ARC Raiders Trials. We will also tell you how to handle this week’s trials efficiently.

If you aren’t interested in doing these challenges but still want to reap the rewards, such as unique cosmetics, blueprints, and rare loot, you can order our ARC Raiders Trials Boost. Our Pros will do the job for you, and you won’t have to worry about it.

Read our other ARC Raiders guides:

Note: At Skycoach, you can Buy ARC Raiders Boost at the best prices with fast delivery. Use our special PROMO CODE (in green) hidden in this article for a 20% DISCOUNT.

 

Check out some of our most popular ARC Raiders Boosting services:

 

ARC Raiders Trials Ranks

Let’s talk about the ranking system in ARC Raiders. You start from Rookie I and then climb the ranks by completing the weekly challenges. In each rank, you're placed in a leaderboard of 100 people. Here are all the ARC Raiders Trials ranks:

  1. Rookie I-III
  2. Tryhard I-III
  3. Wildcard I-III
  4. Daredevil I-III
  5. Hotshot
  6. Cantina Legend (Top 100 players)

Climbing to the highest rank takes serious time and effort. Mind you, that completing the challenges doesn’t stop you from gaining score. You can continue racking up points to climb to the number 1 spot. There are numerous benefits to doing that. Let’s discuss them in the following section.

How to Access Trials in ARC Raiders

Let us explain how to access Trials in ARC Raiders. The only prerequisite is to reach the 15th level. To speed it up, do the daily tasks, stay in the raid for as long as possible, and damage ARCs. The highest XP gain can be achieved by looting the boss’s remains and looting the dead raiders. Another XP income is looting everything you see, as you get +200 XP for searching any object. Getting the first 15 levels is quite fast, so if you are new, try to speedrun it.

ARC Raiders Trials Explained and Rewards

So, let’s have ARC Raiders’ Trials explained. There is a total of 14 ranks. In order to grow to the next rank, you have to get to the top 60 of your current rank. There's a catch to that! If you climb to the top 30 of your rank, you'll get 2X Promotion. That means if you're Rookie I, you'll jump straight to Rookie III. If you don't hit the top 60, don't worry, you're not going to get demoted. You'll just be left on the same rank you started on. To gain ranks, you have to reach 4000 points on a card, thus getting a 3-star rating. One cool thing is that if you do the Trials in a party, all players earn the score. If you can do the Trials in a group of 3, you'll be able to do them much, much faster. This is especially useful for Trials that include boss ARCs damage. ARC Raiders Trials rewards you with Uncommon, Rare, and Epic quality loot. There are unique rewards, like skins, items, blueprints, and more. In order to access the highest tier of rewards, you'll have to max out this week’s Trials. There is important advice we can give you. Do the trials on major map modifiers, such as Night Raid, EM Storm, etc. Doing the Trials on such maps doubles the points gained. If you don't do the trials on modified maps, you will not climb to the top of the rank before the season ends.

ARC Raiders This Week Trials

The Trials we got this week are pretty challenging. Most of them involve directly engaging the most dangerous ARCs. You will also need to harvest plants, which can be more difficult for some than for others. Here’s a list of this week’s Trials in ARC Raiders:

  • Damage Rocketeers
  • Download data during Hidden Bunker
  • Search First Wave husks
  • Damage Snitches
  • Damage ground-based ARC enemies

Yes, your eyes do not deceive you. In order to climb higher, even on the lowest rank, you’ll have to deal damage to the most dangerous bosses in the game. Luckily for you, there are ways you can handle these tasks more easily. Let’s talk about them. BLOG20

Destroy Ticks, Fireballs and Pops

These little critters tend to confuse you with sound and attack when you least expect them. It can be hard to tell if they are above or below you. Despite that, it's one of the easiest tasks this week. Here, we have just one recommendation: Buried City. This map is well populated with the little indoor ARCs. Nearly every inside of the building has two or three Fireballs and Pops. You can find Ticks in the attics of the buildings. Look for dormer windows to reach the attic quickly. Just traversing through the map and doing your own thing will make you finish the task quickly. If you really want to focus on doing it, go to Grandioso Apartments. After that, make your way north-east through all the tall buildings, towards the Marano Park. We can guarantee that doing it will make you complete the task in one run. You get 235 points per kill, so you need to kill 18 small ARCs, or just 9, if you're on the night version of the map.

Search Supply Drops

You can call in supply drops using supply stations. The supply station looks like a tall antenna with a blinking light on top. You can also recognize it by a radio chatter when you walk close to it. Be careful interacting with them, as your raider will shoot a bright flare into the sky after the interaction. Every raider around you will understand that you called in a supply and might take a chance to shoot you. After you call in the supply drop, wait about 20 seconds, and you'll see it drop from a parachute. It doesn't drop to the exact location you called it in, but in the general area. Sometimes it can drop to an unreachable position. Searching one supply drop gives you 800 points, so to get 3 stars for the Trial, you need to open five drops in one run. Or you can do it at night and open just three of them.

Damage Wasps

Wasps are probably the easiest aerial ARCs to fight. Their weak points are not protected, making them easy to destroy even with light ammo weapons. The task itself is pretty straightforward. The difficulty is that you have to earn 4000 points in a single round. Remember what we said: do the Trials on modified maps. Doing it during EM Storm can be a bit easier. We have a recommendation on how you can do that fast:

  • Go to a Blue Gate or Dam Battlegrounds: On Blue Gate, you can trigger pretty much any ARC at any distance. Get to the Pilgrim's Peak or thereabouts. From it, you can see the whole valley. Bait the Wasps by shooting them. You can also do that by letting Snitches summon other ARCs if you don't mind fighting off Hornets as well. On Dam Battlegrounds, you can do that near the Testing Annex or Control Tower.
  • Don't Shoot the Weak Points: Counterintuitively, you gain points faster by shooting the center of the mass, not the engines.
  • Use a Heavy Ammo Weapon: Ferro or Anvil are best. Don't take Hullbreaker or any other gun with Very Strong ARC armor penetration.

Following these pieces of advice, you'll finish the Trial faster than you expect. You get approximately 176 points per kill, so you need to destroy 23 Wasps on normal map conditions, or 12 of them during the modified map event.

Check out some of our most popular ARC Raiders Boosting services:

Damage Bastions

This task can be done pretty quickly if you're lucky. The best map to do this Trial is the Spaceport during the Hidden Bunker event. Head to the Bunker area, which is south of the Departure Building. You'll find many Bastions and Bombardiers here. You can be sure that most players here will be focused on damaging them, as they continuously spawn in this area. It's recommended to go in a team, since the damage scoring will count for everyone in it. Here are a few recommendations on how you can do this task fast and efficiently:

  • Bring Your Bombs: Take Snap Blast, Deadline mine, Wolfpack, or a new Seeker Grenade. They all do decent damage to ARCs. The Deadline mine has the potential to one-shot a Bastion if placed correctly.
  • Work as a Team: Do this in a group. This way, it's safer, as you can have two dedicated boss clearers and one player who'll guard you. Don't worry, the progress is split between the whole group. If anyone damages the ARC, you all progress the Trial.
  • Take Your Best Guns: Hullcracker and Jupiter will work wonderfully here. You can also take Aphelion, as it breaks the ARCs' armor quite fast.

Generally, the biggest challenge in this task is handling the ARCs and not dying to them. If you are careful, you'll be alright. Just don't rush and beware of other players, as Hullbreaker and Jupiter will make you a target.

Damage Queens or Matriarchs

The most difficult Trial, not only this week but in general. Though you don't have to kill the big ARCs, you have to extract to preserve the progress. If you die during the mission, all the damage you've dealt will be for naught. You can only find Queens and Matriarchs during the respective map events. Look for the Harvester event to kill the Queen and the Matriarch event, for, well, you get it. Here are a couple of tips for dealing with them:

  • Use Weapons with High ARC Armor Penetration: We recommend taking Equalizer, Jupiter, and Hullcracker. Equalizer is the most important of the bunch, as it allows you to destroy protective plates super fast. Don't waste your ammo with Jupiter and Hullcracker until Equalizer cracks the shell open.
  • Target the Weak Points: Both Queen's and Matriarch's weak points are their leg joints and the head core. Matriarch has one more weak spot that's hidden behind its faceplate. Crack both of the plates open with any high ARC pen weapon, and you can find these weak spots closer to the center of its "face".
  • Do the Task in Group: Don't even contemplate doing it solo. You'll waste tons of ammo and resources. The risk of dying increases tenfold, even without other raiders' involvement.

You get about 0.7 points per 1 damage. Don't worry, though, as killing any big ARC will give you more than 4000 points. The average HP pool of a Queen is reportedly around 33000, and around 21000 if you're hitting weak points. The Matriarch has much lower health, although there are no concrete stats on that.

Conclusion

That's it for this weekly dose of Trials. Good luck on your climb, Raider! Remember to do all of these on specialized raids, such as a Night Raid or an EM Storm. This way, you'll be able to earn twice as many points on your leaderboard. See you next week when the Trials reset. This article updates weekly, so be sure to favorite it in your browser and return soon! We've got more ARC Raiders guides to come.

F.A.Q

What are the Trials in ARC Raiders?

 

These are the challenges you complete every week to climb the scoreboard and earn rewards.

Do I have to do Trials in ARC Raiders?

 

You’re not obligated to do them, but they give unique rewards and constantly drop great loot.

What are the rewards for doing the Trials in ARC Raiders?

 

Climbing the rank ladder gives unique cosmetics, blueprints, and items. Completing the challenges on 3 stars gives you a guaranteed uncommon, rare, and epic-tier loot.

Are ARC Raiders Trials time-limited?

 

Yes, the Trials reset every week on Monday, so try to complete them before the time runs out!

Is it worth it to do ARC Raiders Trials?

 

Absolutely. The developers ensured the Trials offer really nice rewards to motivate players to pursue them.

Did you like the article?

Rate it!

You may also like