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ARC Raiders Trials Guide

When you reach level 15, you unlock a new activity that helps you earn cosmetics and loot. This activity is called Trials. They’re like a ranking system for the Raiders. In this ARC Raiders Trials guide, we will tell you everything you need to know about them. We will also share some tips on how to complete this week’s Trials.

Read the ARC Raiders Trials Guide

Trials are an activity that becomes available on character level 15. They are weekly tasks that refresh on Monday. Performing them moves you up the rank. It’s an interesting and unusual approach to ranking. Growing in rank doesn’t require you to extract or “win”. Instead, it measures your effectiveness at tackling tough and not-so-tough challenges. In this article, we will share some important things to know about ARC Raiders Trials. We will also tell you how to handle this week’s trials efficiently.

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ARC Raiders Trials Ranks

Let’s talk about the ranking system in ARC Raiders. You start from Rookie I and then climb the ranks by completing the weekly challenges. In each rank, you're placed in a leaderboard of 100 people. Here are all the ARC Raiders Trials ranks:

  1. Rookie I-III
  2. Tryhard I-III
  3. Wildcard I-III
  4. Daredevil I-III
  5. Hotshot
  6. Cantina Legend (Top 100 players)

Climbing to the highest rank takes serious time and effort. Mind you, that completing the challenges doesn’t stop you from gaining score. You can continue racking up points to climb to the number 1 spot. There are numerous benefits to doing that. Let’s discuss them in the following section.

How to Access Trials in ARC Raiders

Let us explain how to access Trials in ARC Raiders. The only prerequisite is to reach the 15th level. To speed it up, do the daily tasks, stay in the raid for as long as possible, and damage ARCs. The highest XP gain can be achieved by looting the boss’s remains and looting the dead raiders. Another XP income is looting everything you see, as you get +200 XP for searching any object. Getting the first 15 levels is quite fast, so if you are new, try to speedrun it.

ARC Raiders Trials Explained and Rewards

So, let’s have ARC Raiders’ Trials explained. There is a total of 14 ranks. In order to grow to the next rank, you have to get to the top 60 of your current rank. There's a catch to that! If you climb to the top 30 of your rank, you'll get 2X Promotion. That means if you're Rookie I, you'll jump straight to Rookie III. If you don't hit the top 60, don't worry, you're not going to get demoted. You'll just be left on the same rank you started on. To gain ranks, you have to reach 4000 points on a card, thus getting a 3-star rating. One cool thing is that if you do the Trials in a party, all players earn the score. If you can do the Trials in a group of 3, you'll be able to do them much, much faster. This is especially useful for Trials that include boss ARCs damage. ARC Raiders Trials rewards you with Uncommon, Rare, and Epic quality loot. There are unique rewards, like skins, items, blueprints, and more. In order to access the highest tier of rewards, you'll have to max out this week’s Trials. There is important advice we can give you. Do the trials on major map modifiers, such as Night Raid, EM Storm, etc. Doing the Trials on such maps doubles the points gained. If you don't do the trials on modified maps, you will not climb to the top of the rank before the season ends.

ARC Raiders This Week Trials

The Trials we got this week are pretty challenging. Most of them involve directly engaging the most dangerous ARCs. You will also need to harvest plants, which can be more difficult for some than for others. Here’s a list of this week’s Trials in ARC Raiders:

  • Damage Leapers
  • Damage Queens or Matriarchs
  • Harvest plants
  • Open ARC Probes
  • Damage flying ARC enemies

Yes, your eyes do not deceive you. In order to climb higher, even on the lowest rank, you’ll have to deal damage to the most dangerous bosses in the game. Luckily for you, there are ways you can handle these tasks more easily. Let’s talk about them. BLOG20

Damage Leapers Trial

Leapers are the least dangerous out of all bosses, even if you're out in the open. They're fun to fight, but they're pretty harmless. The best strategy with them is not to panic. Its jump is very dodgeable, and you can just run away from its energy blast. Unless it’s surrounded by Wasps and Hornets, it’s easy to deal with. There are two common strategies you can take to defeat it:

  • First strategy: Bait him into a tighter space where he can't fit. These can include some narrow doors in Dam Battlegrounds or metro entrances in Buried City. After that, throw a Napalm grenade at it and finish it off with a couple of heavy ammo shots in its eye.
  • Second strategy: If you have to encounter it in the open, use Wolfpack grenades or Napalm tripwires. You can also use the normal Napalm nades. It's easier to apply them after it jumps, because Wolfpacks have an area in which they're triggered.

Leaper's weak points are his joints and a large eye that just begs to be shot. Overall, it’s pretty easy, and even if you're inexperienced, it will not make you sweat. The biggest threat is its jump, as it can be a bit clunky. If Leaper jumps on top of a narrow area, it may fall from it and stomp you with its hitbox, so watch out.

Damage Queens or Matriarchs Trial

This is by far the hardest challenge in the ARC Raiders weekly Trials reset. The Queen and the Matriarch are the endgame bosses that are recommended to fight with someone. Killing them in solo is possible, but it will take a very long time. To add to that, only weapons that damage them well are the Hullcracker and the Jupiter. Which, as you know, are mid-to-late game weapons. We have a couple of advice to help you out with fighting them:

  • Gather a Group: Even if you're solo, most players won't mind joining you in your quest to kill a Queen. In order to create one of the legendary weapons out of it, you need just one Queen Reactor. No need to go out of your way and kill other raiders. Remember, learning to weigh your risks and avoid greed is the most important thing in the extraction genre.
  • Prepare Well: It is entirely possible to kill a Queen or a Matriarch with heavy ammo weapons like Bettina, Anvil, or even Ferro. It's just going to take a veeeery long time. The longer you’re shooting, the more raiders become interested in who's stirring up a hornet's nest. Buy a Hullcracker from a vendor in Speranza and stock up on its ammo. Its grenades are very expensive, so be mindful. You’ll need about 8 stacks to finish either of the bosses solo. Grab lots of healing items and grenades to clear the other mobs. Generally, it might be easier to kill a Queen. Though Matriarch has more weak points, Queen doesn't summon other bosses.
  • Find a Position to Stay: With how fast you may die in ARC Raiders, finding a good position where you'll be covered from most threats is a must. It's especially true with Queen and Matriarch.
  • No Need to Finish: You don't have to kill a Queen or a Matriarch to earn progress in this Trial. Dealing damage is more than enough. If you want to play it safe, you may even jump in with a free loadout and pray for you to spawn with Ferro. This is sub-optimal, though, as you'll be prancing around the boss forever.

Bearing these simple points in mind will help you finish this quest stress-free. Pro Tip: It's easier to kill Matriarch with randoms if you're playing on Blue Gate.

 

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Harvest Plants Trial

Plants are one of the rarest types of loot you may find in ARC Raiders. They spawn only on specific locations on the map, and even then, there aren’t a lot of them. Luckily, there are a few ways you can do it faster:

  • Gather Great Mullein: It can be found on nearly every map. The best place to farm it is in the Gallery in the Buried City. It's a place just North of the Hospital. Watch out, as there are many players around, but in solos, people are mostly friendly.
  • Watch Out for Lush Blooms: Lush Bloom is a large map modifier that can be triggered on Blue Gate and Buried City. Lush Blooms not only increase the spawn rate of the plants, but also make baskets spawn. Inside the basket, there are tons of different plants and fruits you can gather. Gathering them all may be enough to get the 3-star rating in the Trial.

Despite what many may think, harvesting plants is not as hard as it seems. It's also great since you can farm enough resources to upgrade your Scrappy.

Open ARC Probes Trial

This trial is really simple. You can do it on nearly every map, but the best maps for this are the Dam Battlegrounds and the Buried City. The Blue Gate is also quite a fine map for farming them, but it's a wide-open area. Opening a probe there leaves you unprotected. Dam Battlegrounds have tons of them that spawn around the map. If you don't know what an ARC Probe is, it's an ellipse-looking rocket that, once it lands, emits a loud sound. You've definitely heard it before. It contains very nice ARC loot. It's really handy if you need to create medium shields or shield rechargers. Once you start prying it open, it will emit a droning alarm. It signals to other Raiders around you that someone is breaking into the ARC Probe. Luckily, most people don't care for those. It's best done solo, so don't be shy to jump in with a free loadout and farm these probes.

Damage Flying ARC Enemies Trial

In this ARC Raiders Trials update, we have a Trial that doesn't require any special preparation. You can simply shoot those pesky Wasps, Hornets, and Snitchers. Shooting Bombardier's drones also counts toward the scoring. There are a couple of tricks to doing it a bit more effectively:

  • Aim for the Body: As you know, every ARC has a weak spot. If you target it, you finish off the ARC faster with fewer bullets. The recommendation is to target the center of mass instead. Don't shoot off Hornet's drives, shoot it right in the kisser. This way, you'll be able to rack up damage much faster.
  • Wolfpack Spam: Another good way to fulfil the Trial faster is by using a Wolfpack grenade. Enter the Dam Battlegrounds and head towards the Testing Annex. There's usually one Rocketeer spawning here. Two Wolfpacks in its face will kill it instantly. Other Rocketeer spawns are the Hydroponic Dome Complex and Generator Hall. There, it can be a bit trickier. The Hydroponic Dome is often a PvP zone, and the Generator Hall has a clunky open area. Testing Annex provides good cover and ways to disengage from the fight.

This Trial is super easy to perform, especially if you have a couple of Wolfpacks lying around. If you don’t, farm them on Stella Montis, Control Tower on Dam Battlegrounds, or Bunker on the Blue Gate.

Conclusion

That's it for this weekly dose of Trials. Good luck on your climb, Raider! Remember to do all of these on specialized raids, such as a Night Raid or an EM Storm. This way, you'll be able to earn twice as many points on your leaderboard. See you next week when the Trials reset. This article updates weekly, so be sure to favorite it in your browser and return soon! We've got more ARC Raiders guides to come.

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