Welcome to our complete CS2 best weapons tier list, where we rank each gun based on its performance. The game offers a massive arsenal, but the truth is that not every firearm is worth your cash. You need to know exactly what you’re buying to build up your in-game economy.
In this guide, we’ve covered the best guns in Counter Strike 2, starting from pistols to rifles, and more. You’ll also discover a full explanation of why a weapon belongs to a specific tier. Let’s not waste a second and get into it!
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How Our CS2 Gun Tier List Works
To make things simple, we’ve sorted every Counter Strike 2 weapon into five tiers. This helps show which guns are worth buying and which ones you should probably avoid. Each tier reflects how strong the weapon is in real matches, how efficient it is for the price, and how often pros or high-level players actually use it. Here’s how our CS2 gun tier list works:
- S-Tier: The absolute best guns in the game. They’re reliable, efficient, and strong in every situation.
- A-Tier: Great weapons that shine in many rounds, but not always the top choice.
- B-Tier: Solid situational picks. They can work well, but often lose to stronger options.
- C-Tier: Weak or inconsistent guns. They might have a niche use, but aren’t worth regular buys.
- D-Tier: The bottom of the list. These weapons are inefficient, underpowered, or just outclassed completely.
Note: If you see your favorite gun sitting in a lower tier than you expected, this doesn’t mean it’s unplayable. You can still go for a specific weapon if it’s the only one you can buy for this round, or you simply “feel” this weapon. Though, focus on higher-tier weapons for a higher chance of winning every gunfight.
CS2 Weapons Tier List
Our team has compared all the playable guns in the game to define the strongest and weakest ones. Here’s a full CS2 weapons tier list to rely on when playing in 2025:
Tier | Weapons |
S-Tier | AK-47, M4A1-S, M4A4, AWP, Desert Eagle, MAC-10 |
A-Tier | Galil AR, P250, Five-SeveN, XM1014, MAG-7, Tec-9, SSG 08, MP9 |
B-Tier | Dual Berettas, FAMAS, Negev, P90, SCAR-20, USP-S |
C-Tier | AUG, SG 553, Glock-18, MP7, Nova, P2000, R8 Revolver |
D-Tier | Sawed-Off, UMP-45, MP5-SD, PP-Bizon, CZ75-Auto, G3SG1, M249 |
Below, we’ll go over each tier in detail and give reasoning to buy or skip a particular gun. This will provide a better idea of what to expect from a weapon and why it’s worth your attention. Remember, keeping your economy stable is always the key to winning the game in the long run. That’s why you want to know what guns are worth every in-game dollar.
S-Tier
S-Tier is home to Counter Strike 2 meta weapons that feel strong in almost every round and rarely let you down. They have a perfect mix of power, value, and consistency. This is the reason why they’re always seen in pro play and ranked matches. If you want the strongest tools in the game, these are the ones you stick with:
- AK-47
- M4A1-S
- M4A4
- AWP
- Desert Eagle
- MAC-10
They work in both casual and competitive play, and they consistently deliver results when handled correctly. Players who master these weapons often control the pace of rounds and shape the flow of the entire match.
AK-47
AK-47 is the best weapon in CS2 due to its unmatched damage and cost efficiency. On the T-side, no other weapon gives this much value for its price. It’s a one-shot headshot machine, even against helmeted opponents, which makes it deadly in every round. The recoil can be tricky, but once mastered, it becomes the most reliable weapon for opening duels and clutch situations. See the key stats for AK-47:
- Team: T
- Price: $2700
- Kill Award: $300
- Damage: 35
- Armor Penetration: 77.5%
- Headshot Damage: 111 (With Helmet)
- Fire Rate (RPM): 600
This gun is also among the most versatile ones. Players use it at every range, from quick close-range sprays to long-distance taps. In competitive matches, it’s always the default T-side rifle and often the weapon that turns lost rounds into wins. It’s cheap enough to buy often, strong enough to carry rounds on its own, and iconic enough to be the symbol of CS itself
M4A1-S
M4A1-S is one of the best guns to use in CS2, and a big reason it belongs in S-Tier is its precision and stealth. The suppressor makes it harder for enemies to trace your shots. This gives you an advantage when holding angles or spamming through smokes. Its accuracy and controllable recoil make it one of the easiest rifles to handle. It’s especially true for medium and long-range fights. Here’s a list of the key stats for M4A1-S:
- Team: CT
- Price: $2900
- Kill Award: $300
- Damage: 38
- Armor Penetration: 70%
- Headshot Damage: 92 (With Helmet)
- Fire Rate (RPM): 600
This gun shines in holding sites and locking down positions. Since it has no visible tracers, it allows players to spam smokes without instantly revealing their position. It gives CTs more freedom to stall pushes. While it has a smaller magazine compared to the M4A4, its accuracy more than makes up for it.
M4A4
M4A4 is the other core rifle for CT players, and it earns its S-Tier spot through versatility and raw consistency. Unlike M4A1-S, it comes with a larger magazine. This makes it great for anchoring sites and holding back multiple enemies. The faster fire rate also gives it an edge in close fights where every bullet counts. Check out the key stats for M4A4:
- Team: CT
- Price: $2900
- Kill Award: $300
- Damage: 33
- Armor Penetration: 70%
- Headshot Damage: 92 (With Helmet)
- Fire Rate (RPM): 666
It’s especially strong for players who anchor sites or face frequent rushes. The bigger ammo count allows more room for error. It also has a slightly easier spray control than the AK. This makes it friendly for players who value consistency over raw damage. Even though it lacks one-shot headshot potential, it stays a go-to rifle on the CT side thanks to its balance of accuracy, magazine size, and stability under pressure.
AWP
AWP is the strongest gun in Counter Strike 2 in its category. It’s also the most iconic weapon in the game’s history. The major reason it sits in S-Tier is its ability to completely shift rounds with a single shot. No other gun in the game can dominate long angles and create so much pressure on the enemy team. Its one-shot kill potential to the chest and head makes it one of the most feared weapons in both pro play and ranked matches. Here’s a list of the key stats for AWP:
- Team: Both
- Price: $4750
- Kill Award: $100
- Damage: 115
- Armor Penetration: 97.5%
- Headshot Damage: 448 (With Helmet)
- Fire Rate (RPM): 41
AWP defines map control. A skilled AWPer can lock down areas on their own, forcing opponents to either avoid those angles or risk instant death. While expensive and punishing if missed, the reward is massive. It can swing the eco balance and momentum in your team’s favor. Its presence alone shapes strategies, proving why it remains one of the strongest and most decisive guns in CS2. BLOG20
Desert Eagle
Desert Eagle, often called Deagle, is the pistol that changes rounds in CS2. It belongs in S-Tier because of its unmatched power for its price. For only $700, it can one-shot kill with a headshot through helmets. This makes it dangerous in both eco rounds and full buys. It has a slow fire rate and high recoil, but a skilled player can turn it into the most cost-efficient weapon in the game. Here’s what you need to know about Desert Eagle key stats:
- Team: Both
- Price: $700
- Kill Award: $300
- Damage: 53
- Armor Penetration: 93.2%
- Headshot Damage: 191 (With Helmet)
- Fire Rate (RPM): 267
Deagle is arguably among Counter Strike 2 top weapons, as it gives teams a chance to win rounds they shouldn’t. Even with just pistols, one clean headshot can drop a rifler and instantly upgrade your weapon. Mastering the rhythm of its shots, rather than spamming, makes all the difference. Its impact on eco rounds and clutch potential ensures it remains one of the most respected and feared pistols in CS2.
MAC-10
Wrapping up CS2 weapons ranked for the S-Tier, MAC-10 is the best SMG on the T-side. It deserves its S-Tier spot because it’s cheap, mobile, and earns high kill rewards. For only $1050, it gives $600 per kill, which makes it perfect for building money after a lost pistol round. The running and jumping accuracy is surprisingly strong, allowing players to storm sites and clear angles with ease. See the key stats for MAC-10:
- Team: T
- Price: $1050
- Kill Award: $600
- Damage: 29
- Armor Penetration: 57.5%
- Headshot Damage: 65 (With Helmet)
- Fire Rate (RPM): 800
Its role in anti-eco and force-buy rounds is overwhelming. MAC-10 lets Ts push aggressively, overwhelm CTs, and snowball the economy in their favor. Even though it falls off against rifles, its speed, accuracy on the move, and reward system keep it valuable. Used well, it can secure both rounds and money.
A-Tier
A-Tier weapons are strong choices that see plenty of play, but they don’t quite reach the power of S-Tier. These guns are reliable, often cost-efficient, and can shine in the right hands or situations. They’re flexible enough to swing rounds, but they might have small drawbacks that stop them from being the absolute best. See what goes to A-Tier in CS2 so far:
- Galil AR
- P250
- Five-SeveN
- XM1014
- MAG-7
- Tec-9
- SSG 08
- MP9
These weapons often act as backup plans or situational picks when the economy is tight or when specific playstyles are needed. For example, rushing with Tec-9 is often a good idea if your team is losing hard. You simply go as five people and try to score as many kills to get a full buy in the next round.
Galil AR
Galil AR is the go-to budget rifle for T-side when money is tight. It earns its A-Tier spot because of its low cost and solid performance compared to pistols or SMGs.
- Team: T
- Price: $1800
- Kill Award: $300
- Damage: 30
- Armor Penetration: 77.5%
- Headshot Damage: 92 (With Helmet)
- Fire Rate (RPM): 666
Galil doesn’t match the AK’s power, but it’s reliable for force buys and eco rounds. Its value comes from letting teams keep rifles in play. This gun ensures you have the grenades and armor without breaking the economy.
P250
P250 is a cheap pistol that packs surprising power, making it a strong eco option. It lands in A-Tier because of its accuracy, affordability, and effectiveness against armored opponents.
- Team: Both
- Price: $300
- Kill Award: $300
- Damage: 38
- Armor Penetration: 64%
- Headshot Damage: 96 (With Helmet)
- Fire Rate (RPM): 400
It’s not a pistol for pistol rounds on CT, but it shines in follow-up rounds. P250 gives players a reliable way to deal damage without spending much money.
Five-SeveN
Five-SeveN is one of the best pistols for CTs on eco or force rounds. It sits in A-Tier because of its strong armor penetration, quick fire rate, and forgiving recoil.
- Team: CT
- Price: $500
- Kill Award: $300
- Damage: 31
- Armor Penetration: 91.15%
- Headshot Damage: 115 (With Helmet)
- Fire Rate (RPM): 400
This pistol can shred opponents at close and medium range, especially when spammed correctly. It’s affordable, reliable, and often steals rounds when CTs are low on cash.
XM1014
XM1014 is a semi-automatic shotgun that’s excellent for close-range fights. It deserves its placement because of its fast fire rate and ability to clear multiple enemies quickly.
- Team: Both
- Price: $2000
- Kill Award: $900
- Damage: 120 (1 shot = 6 pellets)
- Armor Penetration: 80%
- Headshot Damage: 64 (With Helmet)
- Fire Rate (RPM): 171
Yes, it’s quite expensive for a shotgun, but the kill award is also high. Use it to lock down tight choke points and punish rushes. In the right spots, it becomes a nightmare weapon that easily turns eco rounds around.
MAG-7
MAG-7 is a CT-exclusive shotgun that rewards close-range ambushes. You can safely buy it whenever you feel like it thanks to its insane stopping power and cheap price.
- Team: CT
- Price: $1300
- Kill Award: $900
- Damage: 240 (when all pellets hit)
- Armor Penetration: 75%
- Headshot Damage: 90 (With Helmet)
- Fire Rate (RPM): 71
This shotgun can one-shot enemies up close. Use this for surprise plays, especially when buying it for the first time in a match. It’s limited by range, but in tight maps or holding chokepoints, it’s a monster pick.
Tec-9
Tec-9 is the pistol every T-side player loves during force buys. It earns A-Tier because of its mix of speed, accuracy on the move, and burst potential. You generally buy it when you have an eco round and you want to rush a specific point with five people.
- Team: T
- Price: $500
- Kill Award: $300
- Damage: 33
- Armor Penetration: 90.2%
- Headshot Damage: 118 (With Helmet)
- Fire Rate (RPM): 500
This pistol excels when rushing sites. It lets players spray while running with accuracy. Cheap, reliable, and dangerous up close, it often swings force-buy rounds in favor of Ts.
SSG 08
SSG 08, also called Scout, is a budget sniper that shines in the right hands. It’s famous thanks to its low price and high reward potential. You usually buy it when you need a sniper but don’t have enough money to afford AWP. Also, you can get it to check special points like the middle door on Dust 2 when the round starts. This can help you get an open frag and play a round the way you want.
- Team: Both
- Price: $1700
- Kill Award: $300
- Damage: 88
- Armor Penetration: 85%
- Headshot Damage: 299 (With Helmet)
- Fire Rate (RPM): 48
What makes this gun so deadly is the fact that it always one-shots with a headshot. Scout offers cheap long-range control and is perfect for players who want a lighter alternative to the AWP.
MP9
MP9 is the most popular SMG for CTs, and for good reason. Even after all the recent nerfs, it still hits hard and has an amazing fire rate. We put it in A-Tier thanks to its low cost, blazing RPM, and strong close-range performance.
- Team: CT
- Price: $1250
- Kill Award: $600
- Damage: 26
- Armor Penetration: 60%
- Headshot Damage: 61 (With Helmet)
- Fire Rate (RPM): 857
You usually buy during force rounds where mobility and money gain matter most. Getting it during eco rounds is also a good idea. With quick bursts or sprays, the MP9 can overwhelm rushing enemies and stack up the economy fast.
B-Tier
B-Tier weapons are decent but situational, often used when money is tight or when players want to experiment. They can perform well in the right hands but are usually outclassed by stronger options. These guns are not bad, but they lack the consistency or impact needed to climb higher on the list. See what we’ve put there:
- Dual Berettas
- FAMAS
- Negev
- P90
- SCAR-20
- USP-S
B-Tier weapons can still shine if played to their strengths, but they aren’t the most efficient buys. For example, getting P90 during specific rounds can be a game-changer. You simply rush the point as five and immediately plant the bomb. This often works in ranked pubs, as the opposite team is not ready for such a playstyle.
Dual Berettas
Dual Berettas are flashy and fun, but they’re not always practical. We can only put them in B-Tier because they can spray down enemies in close fights, but they lack the precision and stopping power of stronger pistols.
- Team: Both
- Price: $300
- Kill Award: $300
- Damage: 38
- Armor Penetration: 57.5%
- Headshot Damage: 86 (With Helmet)
- Fire Rate (RPM): 500
They’re cheap and can overwhelm unarmored opponents, but accuracy and control are harder to manage. In most rounds, other pistols simply outshine them. It leaves Dual Berettas as more of a style pick. For instance, it’s good when playing as CT and you want to stop a sudden push during a pistol round.
FAMAS
FAMAS is the CT’s budget rifle, meant for rounds when money is tight. It’s affordable and serviceable, but it doesn’t match the power of higher-tier rifles. You only want to take it if you expect a gunfight from a distance. In other cases, you might want to go for an SMG instead, just to farm extra money on a kill or two.
- Team: CT
- Price: $2050
- Kill Award: $300
- Damage: 30
- Armor Penetration: 70%
- Headshot Damage: 84 (With Helmet)
- Fire Rate (RPM): 666
It can hold its own with controlled bursts, but the recoil pattern takes practice. For its cost, it’s useful in force buys, yet most players drop it as soon as they can afford M4.
Negev
Negev is famous for being chaotic, but it has a real niche in CS2. Once the spray settles, it becomes surprisingly accurate for holding down choke points. Basically, this is the only way to use it, as buying it for quick rounds is not worth it. You’re too slow when handling this gun.
- Team: Both
- Price: $1700
- Kill Award: $300
- Damage: 35
- Armor Penetration: 71%
- Headshot Damage: 99 (With Helmet)
- Fire Rate (RPM): 800
It’s mostly used for fun or desperation plays, but it can shred rushes with ease. Cheap for its size and firepower, the Negev is awkward but not completely useless.
P90
P90 is known as the spray-and-pray gun, popular with newer players. It has speed and a massive magazine, but it lacks efficiency compared to rifles. You only want to take it for faster rounds when you want to surprise your opponents with a quick push as five people. Otherwise, taking it for $2350 just to play normally might not be worth it.
- Team: Both
- Price: $2350
- Kill Award: $300
- Damage: 25
- Armor Penetration: 69%
- Headshot Damage: 71 (With Helmet)
- Fire Rate (RPM): 857
It can mow down multiple enemies in chaotic fights, especially during rushes. Still, its high price and poor accuracy at range keep it from climbing higher. Make sure to get during SMG rounds, or you’ll risk losing the round just because you’re the only one trying to rush with P90. BLOG20
SCAR-20
SCAR-20 is the CT auto-sniper, a weapon that divides players. This gun has fast follow-up shots and long-range control, but it’s overpriced and situational. It can win you specific rounds if you know what position to take. Usually, enemies don’t expect you to play with it, and it might help you.
- Team: CT
- Price: $5000
- Kill Award: $300
- Damage: 80
- Armor Penetration: 82.5%
- Headshot Damage: 263 (With Helmet)
- Fire Rate (RPM): 240
You can rule anchor positions by spamming angles and holding back pushes with ease. Still, the high cost and lower efficiency compared to AWP or rifle keep it from being a core weapon.
USP-S
USP-S is the default CT pistol and one of the cleanest sidearms. Yeah, it’s accurate and silenced, but it doesn’t always match the impact of stronger pistols. For instance, buying P250 is always a better idea in case we’re talking about eco rounds.
- Team: CT
- Price: $200 (Available by Default)
- Kill Award: $300
- Damage: 35
- Armor Penetration: 50.5%
- Headshot Damage: 70 (With Helmet)
- Fire Rate (RPM): 352
Its silencer makes it harder for enemies to track shots. This gives CTs stealth advantages and an ability to take rounds unexpectedly when counterattacking from different corners. However, the low magazine size and weaker damage output make it less reliable in clutch or eco situations.
C-Tier
C-Tier weapons are weak or inconsistent choices that rarely justify their cost. They can still get kills, but they are usually outclassed by other guns in almost every situation. These weapons sometimes have niche uses, but most of the time, buying them is a gamble. Here’s what you can find in this tier:
- AUG
- SG 553
- Glock-18
- MP7
- Nova
- P2000
- R8 Revolver
These guns are often seen as filler picks when money is awkward or when players want to try something different. They aren’t completely useless, but they don’t deliver the same value or reliability as higher-tier options. It’s the main reason why they sit near the bottom of the rankings.
AUG
AUG is a scoped rifle for CTs that promises precision but struggles in value. It’s placed in C-Tier because it can win long-range duels, but its price and slower feel make it less attractive than M4s. It’s too situational, and you only want to take it when there are special conditions for the upcoming round.
- Team: CT
- Price: $3300
- Kill Award: $300
- Damage: 28
- Armor Penetration: 90%
- Headshot Damage: 100 (With Helmet)
- Fire Rate (RPM): 600
It shines when holding long sightlines, but most players avoid it due to cost and handling. In competitive play, rifles without scopes simply do the job better for less money.
SG 553
SG 553, also called Krieg, is the T-side scoped rifle. It sits in C-Tier because even though it offers strong armor penetration and a scope for ranged fights, its cost and slower handling keep it from being a top choice.
- Team: T
- Price: $3000
- Kill Award: $300
- Damage: 30
- Armor Penetration: 100%
- Headshot Damage: 119 (With Helmet)
- Fire Rate (RPM): 545
It can feel like a budget sniper when scoped in, but the movement penalty hurts its flexibility. Players often prefer AK-47, which is cheaper, stronger, and overall more reliable in every round.
Glock-18
Glock-18 is the default pistol for Ts, known for its burst fire option and mobility. It works for pistol rounds, but it quickly falls off in later rounds due to weak damage output. You might want to use it only when you’re out of ammo to finish off a low-HP opponent you’re fighting.
- Team: T
- Price: $200 (Available by Default)
- Kill Award: $300
- Damage: 30
- Armor Penetration: 47%
- Headshot Damage: 56 (With Helmet)
- Fire Rate (RPM): 400
It’s decent for rushing and spamming at close range, but it struggles against armored opponents. Outside of the first round or eco pushes, Glock is outclassed by every other pistol.
MP7
MP7 is an older SMG that feels out of place in CS2’s meta. It’s ranked in C-Tier because it costs more than MP9 or MAC-10 while offering little extra value.
- Team: Both
- Price: $1500
- Kill Award: $600
- Damage: 29
- Armor Penetration: 62.5%
- Headshot Damage: 71 (With Helmet)
- Fire Rate (RPM): 750
It has decent accuracy and range for an SMG, but its damage and efficiency don’t match cheaper alternatives. Most players skip it since better options exist for less money.
Nova
Nova is the cheapest shotgun in CS2, offering high risk and high reward. It can one-shot at close range, but its slow fire rate and limited versatility make it unreliable.
- Team: Both
- Price: $1050
- Kill Award: $900
- Damage: 234 (when all pellets hit)
- Armor Penetration: 50%
- Headshot Damage: 52 (With Helmet)
- Fire Rate (RPM): 68
It’s best used for ambushes or eco rounds where every dollar matters. Outside of tight maps or surprise plays, however, Nova struggles to keep up with faster and more consistent weapons.
P2000
P2000 is one of the default CT pistols, sitting as an alternative to the USP-S. It has a larger magazine, but it lacks the silencer advantage and feels weaker in higher-level play. Any other pistol is better than this one for sure.
- Team: CT
- Price: $200 (Available by Default)
- Kill Award: $300
- Damage: 35
- Armor Penetration: 50.5%
- Headshot Damage: 70 (With Helmet)
- Fire Rate (RPM): 352
It offers stability for players who value extra bullets over stealth. Still, most CTs switch to the USP-S or buy stronger pistols. This leaves P2000 rarely used, but it’s picked in ranked pubs once in a while.
R8 Revolver
R8 Revolver is one of the strangest pistols in CS2. Why? It offers huge damage but feels super clunky. It’s ranked in C-Tier since it can land powerful one-taps like the Deagle. However, its sluggish fire rate and clumsy timing make it far too unreliable.
- Team: Both
- Price: $600
- Kill Award: $300
- Damage: 86
- Armor Penetration: 93.2%
- Headshot Damage: 319 (With Helmet)
- Fire Rate (RPM): 85/150
It can surprise enemies with massive shots, but missing usually means instant death. Most players avoid it, as the Deagle provides a far more consistent way to secure impact kills.
D-Tier
D-Tier weapons are the weakest choices in CS2, often bought only for fun or specific gimmicks. They lack consistency, damage, or efficiency, and are heavily outclassed by almost every other gun in the game. Using them can work in rare cases, but they’re usually wasted buys that hurt your team’s chances. Here’s a list of these weapons:
- Sawed-Off
- UMP-45
- MP5-SD
- PP-Bizon
- CZ75-Auto
- G3SG1
- M249
These guns are unreliable, overpriced, or simply too situational to matter. Yes, they might earn highlight clips or surprise kills, but they’re far from practical picks in serious matches.
Sawed-Off
Sawed-Off is the weakest shotgun in CS2 so far. It offers little value outside of point-blank fights. The gun is in D-Tier because of its tiny range, low accuracy, and lack of versatility compared to other shotguns.
- Team: T
- Price: $1100
- Kill Award: $900
- Damage: 256 (when all pellets hit)
- Armor Penetration: 75%
- Headshot Damage: 96 (With Helmet)
- Fire Rate (RPM): 71
It can score flashy one-shots up close, but anything beyond a few meters feels useless. Most players avoid it since other shotguns do the same job far better.
UMP-45
UMP-45 was once a strong eco SMG, but nerfs pushed it down the ranks. It’s placed in D-Tier because of its slower fire rate compared to better SMGs. They simply outspray you in any direct close gunfight.
- Team: Both
- Price: $1200
- Kill Award: $600
- Damage: 35
- Armor Penetration: 65%
- Headshot Damage: 90 (With Helmet)
- Fire Rate (RPM): 666
It can still win fights if aimed well, but it feels clunky and underpowered. With options like MP9 and MAC-10 available, this gun rarely sees real play.
MP5-SD
MP5-SD is a silenced SMG that trades impact for stealth. It’s in D-Tier due to the low damage and poor efficiency. This makes it weaker than other SMGs in almost every scenario.
- Team: Both
- Price: $1500
- Kill Award: $600
- Damage: 27
- Armor Penetration: 62.5%
- Headshot Damage: 91 (With Helmet)
- Fire Rate (RPM): 750
Its quiet shots can surprise enemies, but the lack of stopping power is a big problem. Players usually pick MP9 or MAC-10 instead, leaving MP5-SD as more of a novelty. BLOG20
PP-Bizon
PP-Bizon is often seen as a meme gun, and for good reason. It’s ranked in D-Tier mainly for its oversized magazine that looks good on paper. However, the weak damage output makes it almost useless against armored enemies.
- Price: $1400
- Kill Award: $600
- Damage: 27
- Armor Penetration: 60%
- Headshot Damage: 65 (With Helmet)
- Fire Rate (RPM): 750
It can farm eco rounds when opponents lack armor, but that’s about it. In serious matches, the Bizon’s low effectiveness keeps it firmly at the bottom.
CZ75-Auto
CZ75-Auto is an automatic pistol that promises speed but rarely delivers value. You can see it in D-Tier due to its small magazine and long reload. This often leaves players helpless after a single fight. This gun was once overpowered, but has since become significantly weaker due to numerous past nerfs.
- Team: Both
- Price: $500
- Kill Award: $100
- Damage: 31
- Armor Penetration: 77.7%
- Headshot Damage: 95 (With Helmet)
- Fire Rate (RPM): 600
It can work in ambush spots where one kill is guaranteed, but beyond that, it falls short. Most players prefer more stable pistols like the P250 or Five-SeveN. In case you’re about to play a quick rush round, going for Tec-9 is also a better idea on the T side.
G3SG1
G3SG1 is the T-side auto-sniper, known for its high fire rate and scope. It’s overpriced and clunky compared to other weapons you can buy as an offensive side. It offers little value compared to cheaper rifles or AWP.
- Team: T
- Price: $5000
- Kill Award: $300
- Damage: 80
- Armor Penetration: 82.5%
- Headshot Damage: 263 (With Helmet)
- Fire Rate (RPM): 240
It can spam down sightlines and occasionally land easy kills, but its cost makes it inefficient. Players rarely buy it since AK or AWP always outclass it in performance.
M249
M249 is the most expensive machine gun in CS2, but also one of the weakest. It’s ranked in D-Tier because its high cost and awkward handling don’t justify picking it. There are better rifles, or even the cheaper Negev if you wish.
- Team: Both
- Price: $5200
- Kill Award: $300
- Damage: 32
- Armor Penetration: 80%
- Headshot Damage: 102 (With Helmet)
- Fire Rate (RPM): 750
It can hold angles with its large magazine, but the recoil is hard to control. Imagine spending $5200 on this gun… It basically ruins your economy but gives nothing in return. M249 ends up more of a novelty weapon than a serious choice in competitive play.
Conclusion
This wraps up our CS2 best weapons tier list. S-Tier guns like AK-47, AWP, and M4s will always win because of their balance of cost and impact. A and B-Tier weapons are strong backups, filling roles when money is tight or situations demand flexibility. Meanwhile, C and D-Tier weapons are more niche or simply not worth buying. At the end of the day, the best weapon is the one you can use with confidence. Remember this when playing, and you’ll succeed for sure.
F.A.Q.
What's the best gun in Counter-Strike 2?
AK-47 is considered the best gun in CS2 thanks to its one-shot headshot power and low cost.
What is the highest DPS weapon in CS2?
Negev has the highest DPS due to its massive fire rate and sustained spraying ability.
What gun gives the most money in CS2?
SMGs like MAC-10 and MP9 give the most money, rewarding $600 per kill.
Is M4A4 or M4A1 better in CS2?
M4A1-S offers stealth and accuracy, and M4A4 provides extra bullets and a higher fire rate. They’re different and each fits a specific playstyle.
What is the weakest gun in CS2?
PP-Bizon is often seen as the weakest gun due to its low damage and poor armor penetration.
Is AWP a good weapon in CS2?
Yes, AWP is one of the strongest guns, as it wins most long-range fights thanks to its instant kill potential.