Welcome to your ultimate Fated Weapon title guide in Destiny 2’s Edge of Fate. Whether you're a title collector, a seasonal completionist, or just looking to make the most out of Kepler’s post-campaign content, this guide will walk you through everything you need to know — from which Triumphs are worth your time to what you can skip without missing the title.
This guide will break down all 29 Triumphs required for the seal, explain which ones are the most efficient, and give you clear direction on how to unlock the Fated Weapon title with as little frustration (and backtracking) as possible. We’ve pulled insights from experienced players, guide creators, and community-tested methods to help you plan your run efficiently, whether you’re solo or with a fireteam.
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Check out our other Destiny 2 guides:
- Kepler Destination Guide
- Best Titan Builds
- Desert Perpetual Raid Guide
- Best Edge of Fate Exotics
- How to Get Graviton Spike
- How to Get Tier 5 Gear
- Armor 3.0 Guide
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Fated Weapon Seal Overview
First of all, there’s something you should know about how to get Fated Weapon title in Destiny 2. You only need to complete 24 out of the 29 Triumphs, giving you flexibility to skip up to five that are too time-consuming or difficult. Below is a full table of every Triumph, what it requires, and whether it offers a reward.
# |
Triumph Name | Objective |
1 | At Fate’s Edge | Complete the “Edge of Fate” campaign |
2 | Forging a Legend Pt. I | Complete 7 missions on Legendary difficulty (Set 1) |
3 | Forging a Legend Pt. II | Complete 7 missions on Legendary difficulty (Set 2) |
4 | Legend Forged | Complete all story missions on Legendary |
5 | Fabled Missions | Complete 5 key missions on Fabled difficulty |
6 | Mythic Missions | Complete the same 5 missions on Mythic difficulty |
7 | Fabled Time Latches | Complete 8 Time Latch missions on Fabled |
8 | Mythic Time Latches | Complete 8 Time Latch missions on Mythic |
9 | The Critical Moment | Complete “Criticality” on Fabled in under 10 minutes |
10 | Kepler Tasks | Complete all side quests on Kepler |
11 | Project Graviton | Acquire the exotic weapon Graviton Spike |
12 | Gravitic Doctorate | Unlock 3 Intrinsics and 3x traits for Graviton Spike |
13 | Matterspark | Unlock Matterspark and all 4 upgrades |
14 | Mattermorph | Unlock Mattermorph |
15 | Relocator | Unlock Relocator and its 2 upgrades |
16 | Rosetta | Unlock Rosetta and all 3 upgrades |
17 | Dark Matter Assault | Defeat enemies with Matterspark, Relocator, or Mattermorph |
18 | Latch Call at the Station | Earn Fated Ciphers from Kepler activities |
19 | Stitchripper | Defeat all 3 Sieve bosses |
20 | Urn: Outer Steppes | Find 6 urns in Outer Wastes and Stacks |
21 | Urn: The Gorge | Find 6 urns in Assimilated Easement and Stellar Sink |
22 | Urn: Central Academy | Find 6 urns in Aionian Campus and Caldera |
23 | Urn: Exile’s Accord | Find 6 urns in Curtilage Divide and Augur’s Bethel |
24 | Treasure: Outer Steppes | Open 15 chests in Outer Wastes and Stacks |
25 | Treasure: The Gorge | Open 8 chests in Assimilated Easement and Stellar Sink |
26 | Treasure: Central Academy | Open 16 chests in Aionian Campus and Caldera |
27 | Treasure: Exile’s Accord | Open 11 chests in Curtilage Divide and Augur’s Bethel |
28 | Treasure: The Singularity | Open 3 chests in The Singularity |
29 | Somnium Trek | Complete Gravitic Doctorate + all urns + all chests |
Most of these can be completed at your own pace, though a few are time-gated or dependent on specific rotation windows. Fortunately, this guide outlines which ones you can safely skip and which ones you’ll want to prioritize early. BLOG20
If you're looking for a title that feels more like a checklist of exploration and completion than a high-pressure grind, Fated Weapon hits a sweet spot — accessible, rewarding, and filled with lore-flavored side content that expands on The Final Shape’s post-campaign world.
Triumph Strategy and Categories
Fated Weapon title getting is made much easier by focusing on the 24 most efficient Triumphs and skipping the ones that are time-gated or overly difficult. You have the flexibility to approach this seal on your own terms. Some Triumphs are quick and straightforward, while others are time-consuming, difficult, or tied to rotating world activities. This section breaks the Triumphs into logical categories to help you plan your route, minimize frustration, and focus your efforts efficiently.
Triumph Categories
To streamline your approach, the Triumphs are grouped into five primary types:
Campaign and Difficulty-Based Triumphs
These Triumphs revolve around completing the Edge of Fate campaign and replaying missions at higher difficulty tiers.
- At Fate’s Edge
- Forging a Legend Pt. I
- Forging a Legend Pt. II
- Legend Forged
- Fabled Missions
- Mythic Missions
- Fabled Time Latches
- Mythic Time Latches
- The Critical Moment
Strategy:
Complete the campaign and its Legendary variants early. This will naturally unlock several Triumphs and provide the power level you need for other objectives.
Avoid Mythic difficulty unless you have a group and the time, as these missions are not matchmade and can be inconsistent in availability.
The Critical Moment is a timed mission that can be skipped without consequence if you're aiming only to claim the Fated Weapon title.
Exploration and Collection
These Triumphs focus on finding collectible urns and opening ability-locked chests across Kepler.
- Urn Collection (Outer Steppes, The Gorge, Central Academy, Exile’s Accord)
- Secret Treasure (same regions as above plus The Singularity)
- Somnium Trek
Strategy:
These are some of the most straightforward Triumphs, especially when using chest and urn guides. They are time-consuming but not difficult, and they do not require high power or combat challenges. Somnium Trek is a meta-Triumph requiring all urns, all chests, and full Graviton Spike upgrades. It can be skipped unless you're pursuing full seal completion.
Ability Unlocks and Power Usage
These Triumphs relate to your Matter-based abilities and progression through the Edge of Fate campaign.
- Matterspark
- Mattermorph
- Relocator
- Rosetta
- Dark Matter Assault
Strategy:
You will unlock and use most of these abilities naturally through the main quest and side content. Dark Matter Assault will complete passively as you use these tools in combat. Make sure to track upgrade progress and complete any remaining unlocks after the campaign ends.
Exotic Weapon Progression
These Triumphs focus on acquiring and upgrading the Graviton Spike exotic weapon.
- Project Graviton
- Gravitic Doctorate
Strategy:
Acquiring the weapon is relatively simple and highly recommended.
Gravitic Doctorate, however, requires you to unlock multiple Intrinsics and advanced traits, some of which are locked behind more difficult bosses or puzzles. It is also required to complete Somnium Trek, so consider whether it’s worth your time based on your target Triumph count.
Side Content and Rotating Activities
These Triumphs are tied to side quests, world events, and the activity known as The Sieve.
Kepler Tasks
Stitchripper
Latch Call at the Station
Strategy:
Side quests from Ikora, Lodi, Orin, and Drifter are straightforward and marked on the map.
Both Stitchripper and Latch Call are tied to The Sieve, a rotating event that occurs every few hours. While not difficult, these Triumphs require patience and timing to complete during the correct windows.
How to Complete the 24 Recommended Triumphs Efficiently
This section covers how to earn the Fated Weapon title by completing 24 carefully selected Triumphs. Each one is chosen for its efficiency, solo accessibility, and low time investment. Organized by category, the entries provide clear, straightforward steps to help you unlock the title with minimal grind.
At Fate’s Edge
Complete the Edge of Fate campaign from start to finish. This questline is found in your quest tab after logging into The Final Shape and starts automatically when you enter Kepler. Focus only on the main quest steps — ignore any blue-icon side missions that appear mid-campaign, as they don’t count toward this Triumph. The story branches into three paths that must all be completed: one each for Ikora, Lodi, and Orin. Follow the in-game markers and complete the final mission to unlock this Triumph.
Forging a Legend Pt. I
Complete the following campaign missions on Legendary difficulty: The Invitation, Fallow, Nostos, Commencement, Saturnism, Transient, and Gouge. Once you’ve finished the main story, return to the Kepler map screen and access the mission replay node. Select each mission individually on Legendary difficulty. These missions are designed to be accessible solo, especially if you're around 150 Power. Use ability-focused builds and prioritize survival over speed. Completing this will also count toward the Legend Forged Triumph.
Forging a Legend Pt. II
Complete another seven missions on Legendary: Morphology, Charge, Disruption, Calculus, Quarantine, Criticality, and The Message. Access them through the same replay node used in Part I. You don’t need to do these in any specific order. While these missions include more environmental puzzles and longer encounters, the difficulty remains consistent with the rest of the campaign. Bring tools for crowd control and stagger enemies when possible.
Legend Forged
Automatically completes once you finish all 14 campaign missions on Legendary difficulty. There is no extra objective to track. Completing both parts of Forging a Legend will unlock this Triumph and award the Melas Panoplia armor ornament.
Fabled Missions
Replay five specific missions on Fabled difficulty: Charge, Commencement, Quarantine, Gouge, and The Message. Fabled difficulty becomes available after completing the campaign. Use the Fabled mission node on the left side of the Kepler map to queue into these with matchmaking. If you don’t get the mission you need, return to orbit and requeue until you cycle through all five. These missions are tuned to be manageable and often easier than Legendary due to matchmaking support.
Fabled Time Latches
Complete all eight Time Latch missions on Fabled difficulty. These are unlocked after finishing the campaign and appear in the Time Latch playlist node on Kepler. They’re pulled from various missions you’ve already completed but now include a twist involving the Time Latch mechanic. These missions are matchmade on Fabled difficulty, so even if you’re underleveled or solo, you’ll be grouped with others. Be prepared for some queuing repetition — the missions appear in random rotation.
Matterspark
Unlock Matterspark and all four upgrades. This ability is gained early in the campaign and is expanded through both story progress and certain post-campaign objectives. Most players will unlock three upgrades just by completing the main questline. The fourth upgrade appears to be tied to replaying at least one mission on Fabled difficulty. To be safe, finish the story and then complete one Fabled campaign mission from the replay node. Once all four upgrades are unlocked, the Triumph will complete.
Mattermorph
Unlock Mattermorph by progressing through the campaign and completing its required side objectives. It is introduced later than Matterspark, typically during Lodi or Orin’s branch of the storyline. There are no upgrades tied to this Triumph — simply unlocking the base form is sufficient.
Relocator
Unlock Relocator and both of its upgrades. Relocator is introduced partway through the campaign and used for short-range teleportation puzzles and traversal. Upgrades are earned automatically by completing certain story beats and Kepler-side puzzles. If one is missing post-campaign, revisit key areas marked with Relocator puzzles — several unlocks are tied to those environmental challenges.
Rosetta
Unlock Rosetta and its three upgrades. This tool is acquired during the Ikora-related quest chain and is used to reveal hidden pathways or secret platforms in specific zones. Completing Ikora’s tasks usually grants all three upgrades, but if you’re missing one, re-check the campaign replay node and side quest areas. All upgrades are available solo and do not require combat.
Dark Matter Assault
Defeat enemies using Matterspark, Relocator, or Mattermorph. This Triumph will progress automatically as you use these powers during the campaign, patrol, and mission replays. To finish it faster, equip one of these tools in patrol zones and target groups of low-health enemies. Most players will complete this Triumph naturally without needing to farm specifically.
Project Graviton
Acquire the exotic weapon Graviton Spike by completing its dedicated quest, which becomes available after finishing the Edge of Fate campaign. Start by visiting the quest vendor (often Ikora or a terminal near the landing zone). The quest will send you across Kepler to collect hidden data fragments in marked areas, each one unlocking a piece of the exotic’s design. After gathering the parts, you’ll complete a solo combat encounter that finishes with a boss fight. The mission is moderate in difficulty and doesn’t require a group. Once completed, the exotic is yours and the Triumph unlocks. BLOG20
Kepler Tasks
Complete all side quests on Kepler from four NPCs: Ikora (5 quests), Lodi (4), Orin (4), and Drifter (1). These quests are picked up at their respective terminals and unlocked as you progress through the campaign and explore different zones. Tasks range from scanning hidden objects to locating specific NPC remnants or completing minor puzzles. All objectives are marked on the map once the quests are active. While Ikora’s final quest may be time-gated depending on your progress, the Triumph will still complete even if that last step is unavailable at the time.
Stitchripper
Defeat all three bosses in The Sieve, a limited-time activity that appears at the center of Kepler every few hours. The Sieve rotates into availability approximately every 2.5 hours and runs for 30 minutes at a time. Enter it through the dedicated node on the map when active. Each session includes a series of escalating encounters, with a chance for one of three bosses to appear every two rounds. To complete this Triumph, defeat all three unique bosses at least once. You can get them all in one session if you stay for multiple rounds, though it may take more than one attempt depending on RNG.
Latch Call at the Station
Earn Fated Ciphers from Kepler activities. These ciphers drop from a variety of sources, including The Sieve, world bosses, hidden encounters, and ability-locked chests. The fastest way to earn large amounts of ciphers is to chain Sieve completions during the active window. Each round completed rewards a handful of ciphers. You can also farm them slowly by patrolling the map, defeating elite enemies, and opening high-tier chests. Your cap is 99 ciphers, but the Triumph completes well before you reach the limit.
Urn: Outer Steppes
Collect all six urns located in the Outer Wastes and Stacks regions of Kepler. These urns are hidden objects tied to the in-world lore, often marked on the map when you're nearby. Some are located on high ledges or inside small structures, requiring use of Relocator or Matterspark to reach. They’re often near side quest objectives or patrol routes. A detailed video guide or map overlay is recommended if you're collecting them all in one pass.
Urn: The Gorge
Collect six urns from Assimilated Easement and Stellar Sink. These areas are slightly more vertical than others, so expect to use traversal abilities like Relocator and Rosetta to access platforms and side paths. As with the Outer Steppes, the urns only become visible when you're close, so explore thoroughly and watch for visual cues like glowing wisps or ghost-like icons.
Urn: Central Academy
Collect six urns found in Aionian Campus and Caldera. Many of these urns are tucked behind Matter ability puzzles or hidden in open world areas that require specific upgrades to access. Some players report that using the map and rotating between Matter tools during exploration makes tracking faster, especially in Caldera’s layered spaces.
Urn: Exile’s Accord
Find six urns scattered across Curtilage Divide and Augur’s Bethel. These locations feature a mix of ruins and open terrain. Several urns are placed near previously visited campaign objectives or at quest conclusion points, making them easier to locate once side quests are complete.
Treasure: Outer Steppes
Open 15 Kepler ability chests in Outer Wastes and Stacks. These chests are locked behind Matter-based puzzles, with many requiring combinations of Relocator and Rosetta. Use your map as you get close — ability chests will appear as special icons. Once you unlock all relevant upgrades, you can complete this zone in one or two passes.
Treasure: The Gorge
Open eight chests across Assimilated Easement and Stellar Sink. These are among the more accessible ability chests. Most are located on elevated platforms or inside ruins that require only one or two ability uses to access. Look for glowing sigils or faded terrain that reacts to Rosetta or Matterspark.
Treasure: Central Academy
Open 16 chests in Aionian Campus and Caldera. This is one of the more time-intensive treasure Triumphs, with a few chests placed in harder-to-reach vertical locations. Some require chaining multiple ability uses — for example, activating Rosetta to reveal a platform and then using Relocator to reach it. Watch out for chests placed behind environmental puzzles or dead-end rooms.
Treasure: Exile’s Accord
Open 11 chests across Curtilage Divide and Augur’s Bethel. These areas include a mix of indoor and outdoor spaces. Several chests are well-hidden but straightforward to reach once you’ve upgraded all four Matter abilities. Use a route planner or overlay map for maximum efficiency.
Treasure: The Singularity
Find and open three chests located in The Singularity. This is a small, self-contained area with minimal combat and fewer traversal requirements. All three chests are reachable after unlocking your full Matter toolkit. A brief walkthrough or short guide video will take you straight to them in under 10 minutes.
Conclusion
The Fated Weapon title is one of the most accessible and rewarding seals in Destiny 2: The Final Shape. It doesn’t require raiding, multiplayer coordination, or long-term seasonal grinding — just a solid understanding of Kepler’s systems and a focused approach to Triumph completion. By prioritizing the 24 most efficient Triumphs, you can earn the title without falling into the trap of overcommitting to Mythic content or time-gated objectives.
F.A.Q.
How many Triumphs do you need for the Fabled Weapon title in Destiny 2?
You need to complete 24 out of 29 Triumphs listed under the Edge of Fate seal to unlock the Fabled Weapon title.
Can the Fabled Weapon title be earned solo?
Yes, every Triumph required for the title is solo-accessible, though a few are easier with a fireteam or during matchmaking activities like Fabled missions or The Sieve.
What is The Sieve and how often does it appear?
The Sieve is a limited-time world event on Kepler that runs every 2.5 hours for a 30-minute window. It is required for Triumphs like Stitchripper and Latch Call at the Station.
Which Triumphs are best to skip for the Fabled Weapon title?
You can safely skip up to five of the following if you're going for efficiency:
- Mythic Missions
- Mythic Time Latches
- The Critical Moment
- Gravitic Doctorate
- Somnium Trek
Do I need to complete the Legendary campaign for the Fabled Weapon title?
Yes, several Triumphs require completing all campaign missions on Legendary difficulty, including Forging a Legend Pt. I & II and Legend Forged.