Destiny 2 Pantheon 2.0 Guide Quick Overview:
- Pantheon 2.0 is a raid boss gauntlet
- It was added in Update 9.7.0 as part of Monument of Triumph.
- It is permanent, unlike the original Pantheon event.
- Players access it through the Raids and Dungeons node.
- It uses reprised and remixed raid boss encounters.
- It has new Triumphs, rewards, and a title.
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What Is Pantheon 2.0 in Destiny 2?
In simple words, Pantheon 2.0 lets you and your fireteam fight against raid bosses without needing to go through the raids themselves. Patheon 2.0 was added in the final update 9.7.0.
Within the Pantheon, there are 3 activities with their own lineup of boss encounters:
- Calus Resplendent - 3 bosses
- Morgeth Surpassing - 3 bosses
- The Gauntlet - all 6 bosses + Insurrection Prime
The first two activities were made available on the same day as the update itself, June 9th. The third gauntlet with all bosses was made available on June 13th. Then there are weekly individual boss rotators which start on June 16, 2026, with two bosses featured at a time.
Unlike the previous version, which came out prior to the Final Shape expansion, the 2.0 version is permanent and more “player-friendly”. See for yourself - you can actually pick the Adventure difficulty and learn encounters without wiping for every mistake you make. Then, you can choose the standard difficulty, which adds a bit more challenge and better rewards. Then, you can go all the way and enable Feats with Custom difficulty if you’re feeling frisky. Now, let’s talk about specifics.
How Pantheon 2.0 Works
You can access Pantheon 2.0 from the Raids & Dungeons node in the Director. Inside you’ll find 3 more nodes, which I listed above. Each node has its own boss lineup, and you’ll be fighting them in the same order every time.
But to start, you have to pick up the Weapons of the Pantheon exotic quest from the Drifter in the Annex of the Tower (the left spawn point). The quest contains objectives for defeating each boss encounter:
- Warpriest defeated
- Argos defeated
- Consecrated Mind defeated
- Gahlran defeated
- Morgeth defeated
- Calus defeated
- Insurrection Prime defeated
If you don’t get the quest, you'll miss quest-tracked weapon rewards/
Pantheon 2.0 Difficulties
Pantheon 2.0 has three main difficulties similar to other PvE modes: Adventure, Standard, and Custom. This is one of the biggest improvements over the older Pantheon format, because not every run needs to feel like your team is one expired revive token away from falling apart.
|
Difficulty |
What It Does |
Best For |
|
Adventure |
Lifts the Power cap, allows infinite revives, and gives more room on some mechanics |
Learning, teaching, and casual practice |
|
Standard |
Removes Feats and still offers weekly Tier 5 drops per encounter |
Normal weekly clears and reliable loot |
|
Custom |
Let players enable Feats for harder encounters and better reward grades |
Farming, Triumphs, and Challenge Runs |
The difference is pretty simple: Adventure difficulty is for learning and newbies. There are few to no restrictions. Standard is just that, the default difficulty. Rewards here will help you progress your Power if you’re still farming for it. Custom lets you take on additional challenges that will make the encounters artificially harder, but you get more rewards from it.
Pantheon 2.0 Feats
Feats are optional challenge modifiers found in Custom difficulty. These aren’t new to the game. They make encounters harder, but they also increase your reward grade.
|
Feat / Reward Grade |
Reward Grade Value |
Encounter Rewards |
|
Grade 0 |
No Feat bonus |
1x Tier 3 |
|
Token Limit |
+1 |
1x Tier 3, 1x Tier 4 |
|
Phase Limit |
+1 |
1x Tier 3, 1x Tier 4 |
|
Shocktroopers |
+2 |
1x Tier 4, 1x Tier 5 |
|
Challenges |
+3 |
2x Tier 5 |
|
Cutthroat Combatants |
+4 |
1x Tier 4, 2x Tier 5 |
|
Grade 5 |
+5 total Reward Grade |
3x Tier 5 |
You can go from the most challenging affix and get the highest reward bonus or pick a few weaker ones and stack them together. The trade-off is pretty self-evident here. It’s all made for replayability mostly now, since there’s no real reason to chase loot and Power-grind. It’s sad news for some, but it’s also time to relax and actually enjoy the encounters. That’s what I would do anyway.
All Pantheon 2.0 Bosses and Encounter Guides

Pantheon 2.0 is split across activity nodes, but the main idea stays simple. Each node gives your fireteam a set of raid bosses to clear, while the full gauntlet combines the entire lineup into one longer run. Since each boss has its own mechanics, damage checks, and wipe conditions, this section works best as a hub for separate encounter guides.
The first two Pantheon 2.0 nodes are Calus Resplendent and Morgeth Surpassing. Calus Resplendent focuses on legacy raid bosses from the Leviathan era, while Morgeth Surpassing moves into a different mix of returning raid encounters. The full gauntlet, Insurrection Prime Revolutionary, adds every Pantheon 2.0 boss into one activity and ends with Insurrection Prime.
|
Pantheon 2.0 Node |
Boss / Encounter |
Original Raid |
Encounter Guide |
|
Calus Resplendent |
Argos, Planetary Core |
Eater of Worlds |
|
|
Gahlran, the Sorrow-Bearer |
Crown of Sorrow |
||
|
Emperor Calus |
Leviathan |
||
|
Morgeth Surpassing
|
Warpriest |
King’s Fall |
|
|
Consecrated Mind, Sol Inherent |
Garden of Salvation |
||
|
Morgeth, the Spirekeeper |
Last Wish |
||
|
The Gauntlet |
Insurrection Prime |
Scourge of the Past |
Just because you don’t have to go through the entire raid doesn’t mean these encounters somehow became easier. The Morgeth one is even more interesting in that way because each boss fight merges its original encounter with a preceding non-boss encounter into one combined sequence. Expect different roles and a longer setup phase than the original raids. You’re still required to know the mechanics, positions, and boss phases, which is why I’m working on creating boss guides for each one of them in Pantheon 2.0
Which Pantheon 2.0 Boss Should You Learn First?
If your team is new to Pantheon 2.0, start with the shorter nodes before jumping into the full gauntlet. Calus Resplendent is the better first stop because it keeps the lineup focused around three returning legacy encounters. Morgeth Surpassing is a natural next step, since Warpriest, Consecrated Mind, and Morgeth ask for tighter movement and cleaner role control.
Insurrection Prime should be treated as the final target, not the warm-up. It sits at the end of the full gauntlet and is tied to some of the most important Triumph progress. Learn the earlier bosses first, build a stable team rhythm, then move into Insurrection Prime Revolutionary when everyone can clear their assigned roles without turning every damage phase into a panic meeting.
Best Pantheon 2.0 Loadout for All 7 Encounters
If you're playing the gauntlet, you'll be up against all bosses, so what kinds of weapons should you choose? First off, you can swap weapons between encounters, of course, but most players will want one reliable loadout that works through the full gauntlet without constant inventory panic.
Right now, the safest all-around DPS setup is built around precision damage. Most Pantheon bosses either have large crit spots, long damage windows, or shield parts that need accurate weapons. That makes Linear Fusion Rifles and Sniper Rifles very comfortable picks for the full run.
The easiest general recommendation is Queenbreaker with its catalyst, paired with Particle Deconstruction from the artifact. It works well across the entire Pantheon 2.0 gauntlet and gives you stable boss damage without needing a weird encounter-specific setup every time. If you do not want to use Queenbreaker, a good Legendary Linear Fusion Rifle can also work, especially with solid ammo economy and boss damage perks.
For your Special weapon, bring a reliable PvE Sniper Rifle. Perks like Triple Tap, Rewind Rounds, Fourth Time’s the Charm, Focused Fury, or other damage and ammo perks are all useful here. Snipers help with boss DPS, but they also make some mechanics easier, especially when you need to break boss weak points or hit shield panels from a distance.
Here is the general loadout I would recommend for most teams:
| Slot | Recommended Pick | Why It Works |
|---|---|---|
| Primary | Add-clear weapon of choice | Keeps smaller enemies under control between mechanics |
| Special | PvE Sniper Rifle | Helps with precision DPS and boss weak points |
| Heavy | Queenbreaker or Linear Fusion Rifle | Great all-around boss damage with Particle Deconstruction |
| Exotic Option | Queenbreaker | Easy one-loadout pick for the full gauntlet |
| Utility Option | Divinity | Helps teams land precision damage on mobile bosses |
| Backup Heavy | Sleeper Simulant or Whisper-style precision weapon | Useful for shield panels and burst damage checks |
For Supers, prioritize burst damage and team support. Celestial Nighthawk Golden Gun is excellent for Hunters, Twilight Arsenal gives Titans a useful debuff option, and Warlocks can bring Well of Radiance for safer damage phases. Needlestorm, Thundercrash, and other burst Supers are also good when the boss positioning allows them.
You should also keep one flexible add-clear weapon ready. Calus has skulls, several encounters throw waves of enemies at you, and some teams will need extra help controlling the arena during mechanic phases. A good SMG, Auto Rifle, Pulse Rifle, or Machine Gun swap can make those parts much less annoying.
The main idea is simple: bring precision damage first, then adjust only when an encounter forces you to. Queenbreaker, a good sniper, and a comfortable add-clear weapon will get most teams through the full Pantheon 2.0 gauntlet without rebuilding their loadout after every boss.
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Pantheon 2.0 Rewards

Pantheon 2.0 has its own reward pool, so it is not just a nostalgia boss rush. Players can earn new armor, reprised raid weapons, holofoil variants, old raid armor ornaments, Triumph rewards, and progress toward the Godsbane title. The activity also has a Spoils of Conquest vendor after multi-boss clears, which lets players buy rerolls of items they already earned.
The main armor set is called Pantheos Resplendent. Each class has its own version of the set, with five armor pieces tied to the normal armor slots. This is one of the biggest reasons to farm Pantheon 2.0 outside of weapon rolls and title progress.
|
Class |
Pantheos Resplendent Armor Pieces |
|
Titan |
Pantheos Resplendent Helm, Gauntlets, Plate, Greaves, Mark |
|
Hunter |
Pantheos Resplendent Mask, Grasps, Vest, Strides, Cloak |
|
Warlock |
Pantheos Resplendent Hood, Gloves, Robes, Boots, Bond |
Pantheon 2.0 also brings back weapons from the original raid activities featured in the gauntlet. These reprised weapons come with updated reward support, a unique origin trait, and holofoil variants for players who want rarer chase drops. Reprised encounters can also drop ornaments from their original raid armor sets, which gives older raid fashion another way back into the game.
|
Reward Type |
What It Includes |
|
New armor set |
Pantheos Resplendent armor for Titan, Hunter, and Warlock |
|
Reprised weapons |
Updated weapons from the original Pantheon raid activities |
|
Holofoil variants |
Rare weapon variants for collectors and dedicated farmers |
|
Original raid ornaments |
Armor ornaments from reprised raid encounters |
|
Spoils vendor rerolls |
Extra rolls of acquired Pantheon items after multi-boss clears |
|
Triumph rewards |
Emblems and exotic cosmetic items |
|
Title |
Godsbane |
The main Triumph chase is tied to the Pantheon seal and the Godsbane title. Godsbane requires 11 of 12 Pantheon Triumphs. Total Revolution (full gauntlet, all Feats) is one of them — expect to also complete the 2+ Feats version and all seven individual boss defeats. That makes the title grind more demanding than a basic clear, since players need to handle the full gauntlet under harder challenge conditions.
In short, Pantheon 2.0 rewards are split between practical loot and prestige rewards. Standard clears are useful for regular drops, but Custom difficulty and Feat runs are where the serious farming starts. Players who want the full armor set, better weapon rolls, old raid ornaments, and the Godsbane title will need to spend a lot more time in the gauntlet.
Changelog
June 17th, 2026 - Added the best loadout suggestions for all 7 bosses.
June 18th, 2026 - Added links to boss guides to the boss table.
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F.A.Q.
Is Pantheon 2.0 worth playing in Destiny 2?
As part of the final content update, Pantheon is your chance to experience boss encounters that you may have missed, along with their original raids. It’s like a showcase of the most iconic fights throughout the history of the game.
How many bosses are in D2 Pantheon 2.0?
There are 7 bosses in the full Pantheon 2.0 gauntlet: Argos, Warpriest, Gahlran, Consecrated Mind, Calus, Morgeth, and Insurrection Prime. The first two activity nodes have 6 total bosses, while Insurrection Prime Revolutionary adds the seventh.
What rewards can I get in Destiny 2 Pantheon 2.0?
You can get:
- Pantheos Resplendent armor set
- Reprised raid weapons
- Holofoil weapon variants
- Original raid armor ornaments
- Spoils of Conquest rerolls
- Emblems
- Exotic cosmetic items
- Godsbane title progress
The devs confirmed new armor, reprised weapons, holofoil variants, ornaments, Triumph rewards, exotic cosmetics, and a new title.
How to farm the best loot in Pantheon 2.0 Destiny 2?
Farm Custom difficulty with Feats enabled once your team knows the encounters. Feats raise your reward grade, and multi-boss clears also unlock a Spoils vendor for rerolls of items you already earned.
Is Pantheon 2.0 permanent in Destiny 2?
Yes, Pantheon 2.0 is permanent. Bungie says Pantheon was added in Update 9.7.0 and will remain in Destiny 2 indefinitely.
























