In our Diablo 4 Infernal Hordes guide, we will cover the brand-new endgame activity released in Season 5. This includes a detailed explanation of how to unlock this mode, a list of rewards, and more. Have you missed a good challenge? This is your time to shine and defeat tons of mobs to earn the most precious loot. This guide has been updated to reflect the changes made to the Infernal Hordes in Season 6 and the Vessel of Hatred.
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What is Infernal Hordes in Diablo 4
The Infernal Hordes in Diablo 4 is a survival mode featuring where you face off against waves of enemies. The fight ends with a distinctive boss encounter. Though it is designed as an endgame activity, players can access it once they enter Penitent Difficulty.
The challenge level is akin to that of Nightmare Dungeons, where players can increase the difficulty of each Infernal Horde session. This is done by using specific items, such as Infernal Compass and Abyssal Scrolls. Later in our D4 Infernal Hordes mode guide, we will explain how to get these items. Similar to Nightmare Dungeons, each run permits a limited number of player revives. Once you run out of them, you need to start the run again.
Depending on the chosen Tier, you will have to go through a different number of waves. For example, you need to survive 5 waves in Tier 1 to get a chance to fight a boss. You will have fewer attempts, depending on the Tier difficulty.
How to Unlock Infernal Hordes in Diablo 4
Unlocking Infernal Hordes is possible through finishing The Eyes of the Enemy quest. This questline becomes your priority once you enter Penitent Difficulty. You can begin the Infernal Hordes quest by heading to Zarbinzet, Hawezar. Talk to Istel and follow the instructions given.
To sum up, here is what steps you need to take:
- Get the first Infernal Compass from The Eyes of the Enemy quest.
- Use it to access the very first difficulty and successfully complete it.
- Keep upgrading the compass to progress through the Tiers.
You have several ways to obtain these compasses. They can be discovered as world drops or created by talking to the Occultists.
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Infernal Hordes Tiers
With the Season 5 launch, you have only had access to 8 Infernal Hordes Tiers to progress through. Each is significantly harder than the previous one. For instance, you will fight level 60 mobs in Tier 1. By the time you reach Tier 4, they will be level 120.
Tier | Monster Level | Number of Waves | Available Revives |
1 | 60 | 5 | 8 |
2 | 80 | 5 | 5 |
3 | 100 | 5 | 3 |
4 | 120 | 6 | 3 |
5 | 140 | 7 | 3 |
6 | 160 | 8 | 3 |
7 | 180 | 9 | 2 |
8 | 200 | 10 | 2 |
Depending on the difficulty, you will need to tackle different activities to open the corresponding Tier. Starting from Normal to Penitent difficulties, you get the required Infernal Compasses from the following sources:
- Whisper Caches
- Helltide Chests
- Nightmare Dungeons
- Penitent Difficulty
- Torment 1 Difficulty
No matter what Tier you choose, you will have a 60-second timer per wave to make it through. During this time, you need to stay alive and beat as many mobs as possible. The more you manage to kill, the more Burning Aether you will earn at the end of the run.
Burning Aether Currency
Burning Aether is the Infernal Hordes currency you earn from completing each run. As you farm enough of this currency, you can spend it on the Spoils of Hell chests. They contain, gold, gear, as well as a variety of crafting materials. Completing the highest Tier possible is in your best interests, as you will earn tons of Burning Aether to spend later on.
Infernal Offers
As part of our Diablo 4 Infernal Hordes overview, we would like to cover another vital mechanic called Infernal Offers. Once you reach the end of each wave, you can choose one of three Infernal Offers. Each Offer has one Boon (positive effect) and Bane (negative effect) that remain active until the end of the run.
The effects you gain from Infernal Offers can stack. They become more noticeable depending on the wave you manage to complete. The most insignificant ones belong to the Common category. The most powerful ones come in Legendary or Unique rarity. Here is a list of all Infernal Offers in Diablo 4 Infernal Hordes mode:
Infernal Offer | Bane | Boon |
The Burning Rain (Common) | Hellfire rains upon you | At the end of each wave spawn 1-3 Aether |
The Burning Hellborne (Common) | Hellfire now spawns Hellborne | Hellborne drop 2 additional Aether |
The Aether Rush (Common) | Normal monster damage +25% | Gathering Aether increases movement speed (8s) |
The Exalted Hordes (Common) | Normal monsters damage +25% | Killing them spawns Aether Events +50% faster |
The Draining Spires (Common) | Soulspires drain Life from players in range | Soulspires grant 2 additional Aether |
The Bursting Masses (Common) | Masses deal unavoidable damage | Waves start, spawn an Aetheric Mass |
The Gorging Masses (Common) | Slaying Aetheric Mass slows you (8s) | While slowed this way, you have unlimited resources |
The Exalted Masses (Common) | Aetheric Mass damage +25% | Aetheric Mass grants +2 Aether |
The Teeming Masses (Rare) | Masses spawn an Aether Lord on death | Aether Lords grant +3 Aether |
The Bursting Fiends (Rare) | Elite damage +25% | Aether Fiends explode and damage foes |
The Exalted Elite (Common) | Elite damage +25% | Aether Fiends grant +2 Aether |
The Surging Elites (Rare) | Chance for Elite to spawn is doubled | Aether Fiends grant +2 Aether |
The Unstoppable Elites (Rare) | Elites are Unstoppable | Aether Fiends grant +2 Aether |
The Corrupting Spires (Common) | Soulspires empower nearby foes | Soulspires pull foes inward |
The Insatiable Spires (Rare) | Soulspires require 2x kills | Soulspires grant 2x Aether |
The Summoned Lords (Rare) | Aether Lords now spawn | They grant +3 Aether |
The Summoned Hellborne (Common) | Hellborn are hunting you | Hellborn grant +2 Aether |
The Exalted Hellborn (Rare) | Hellborn damage +25% | Hellborn grant +2 Aether |
The Invigorating Hellborn (Rare) | Hellborn damage +25% | Slaying Hellborn invigorates you |
The Enfeebled Wanderer (Legendary) | Potion Cooldown is increased by 2 seconds | Defeating Fell Council grants +15 Aether |
The Exhausted Wanderer (Legendary) | Evade Cooldown is increased by 2 seconds | Defeating Fell Council grants +15 Aether |
The Withered Wanderer (Legendary) | -10% All Resistances | Defeating Fell Council grants +15 Aether |
The Exalted Council (Legendary) | Fell Council damage +50% | Defeating them grants +15 Aether |
The Stalking Devil (Unique) | An Infernal Demon has your scent | Slay it to gain +25 Aether |
Since you can only choose one Infernal Offer from three available, you need to think wisely. Plan ahead and think of the bonuses and debuffs you want to have by the end of the run.
Fell Council Bosses
Fell Council is Infernal Hordes bosses you encounter once you make it to the end of the run. They will appear after you successfully clear out the final wave. There are a total of five bosses, but you will only fight three of them simultaneously. This allows you to experience 10 different encounters, each featuring various mechanics and strategies to build for.
Throughout the fight, expect the difficulty to increase. This will happen after you defeat one of the three bosses. In the long run, they will feature room-clearing effects and can easily wipe you. Here is a list of all 5 bosses:
- Bremm the Maelstrom
- Geleb the Flame
- Ismail the Accursed
- Maffer the Cruel
- Wyand the Shadow
Be prepared for various damage types as well. When fighting these bosses, you will encounter Lightning, Fire, Physical, and Shadow abilities. You never know what to expect at the end and should be ready for everything at once. The same goes for the fact that certain bosses specialize in dealing single-target damage while others are more AoE-centered. BLOG20
Infernal Hordes Rewards
You can spend your well-earned Burning Aether to open Spoils of Hell after each run. Depending on the cost, they will contain different loot. As always, the higher the Tier you manage to complete, the better rewards you can expect to get. Here is a list of Infernal Hordes rewards in Diablo 4:
- Spoils of Equipment: Legendary, Unique, or Mythic Unique items with a chance for GA rolls and costs 20 Aether.
- Spoils of Greater Equipment: Legendary, Unique, or Mythic Unique items with guaranteed GA rolls and costs 60 Aether.
- Spoils of Materials: Herbs, Ores, Masterworking Materials, and Abyssal Scrolls and costs 20 Aether.
- Spoils of Gold: Exchanges all Aether you have for Gold.
Similarly to other activities of this type, you are mainly interested in Unique and Mythic Unique items. They only drop from the Spoils of Equipment chests available in the Greater version as well.
Infernal Hordes Uniques
As you fight endless waves of mobs, you have specific Infernal Hordes Uniques to drop with a higher chance. They are available for each of the five currently existing classes. There is also one Unique you can use no matter what class you are playing.
- Vox Omnium – Sorcerer
- The Basilisk – Druid
- The Third Blade – Barbarian
- The Mortacrux – Necromancer
- The Umbracrux – Rogue
- Shard of Verathiel – All Classes
The more Burning Aether you earn, the more chances you have to get one of these weapons. Therefore, if you are geared up well enough, you can tackle higher Tiers safely.
Infernal Hordes Best Builds
This part of the guide is devoted to Infernal Hordes best builds to use in Diablo 4. However, our team needs some time to run tests. Once we have the confirmed details, we will update the contents of this page. Until then, keep experimenting with the characters and builds you currently have to see how they perform in this mode.
How Difficult Is Infernal Hordes?
Infernal Hordes presents a significant challenge, especially for players who enjoy high-stakes gameplay. The difficulty ramps up as players progress through the waves of enemies, culminating in a tough boss fight. Limited player revives add to the intensity, forcing players to be strategic and precise. It is a true test of skill, particularly in higher tiers.
Conclusion
This wraps up our Diablo 4 Infernal Hordes guide, survivors. Within these pages, we have covered all the details for the main mode added with the Season 5 launch that continues to exist in Season 6. This mode offers a new layer of complexity to try out your skills and earn the greatest rewards in return.
We have explained everything you need to know from the Burning Aether currency to Spoils of Hell and more. Get ready to reap the rarest Unique and Mythic Items as you progress through all 8 Tiers. Good luck, and we will see you in Sanctuary.
F.A.Q.
Are Infernal Hordes difficult in Diablo 4?
Depending on the Tier chosen, Infernal Hordes can be extremely difficult. You will notice the difficulty increasing at around Tier 4 and higher.
What are Infernal Hordes rewards in Diablo 4?
You can earn a variety of chests to get the following rewards:
- Legendaries
- Uniques
- Mythic Uniques
- Herbs
- Ores
- Masterworking Materials
- Abyssal Scrolls
- Gold
What level should I be for Infernal Hordes in Diablo 4?
We highly recommend entering this mode only if you have at least reached level 50 already.
Can you solo Infernal Hordes in Diablo 4?
You can play this mode solo or with friends, whatever you like more.
How to beat Infernal Hordes in Diablo 4?
You need to be properly geared up for the Tier you want to complete. Also, follow the game’s meta and try to play the strongest character builds.
How long should Infernal Hordes take in Diablo 4?
Infernal Hordes is a quick mode where each run should not take more than 10-15 minutes.
Are Infernal Hordes the same as Greater Rifts?
The Infernal Hordes mode is basically a combination of Greater Rifts and Nightmare Dungeons.