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The War Within Mythic+ Guide

Mythic Plus Dungeons are one of the most popular end-game activities in the game. They do not take a lot of your time, while offering a challenging PvE experience. Is it not a perfect combination? Of course, there is a lot you should know about this part of the game, and you will find all the answers you need in this guide.

Read Our The War Within Mythic+ Guide

With the start of The War Within Season 1, you can expect huge updates concerning Mythic+ Dungeons. In our WoW Mythic+ guide, we will cover all the changes, including the new Dungeon pool, affixes, and other details. We have gathered everything you need to know about Mythic+ for a great start in the latest expansion.

As we are about to delve into our Mythic Plus guide, let’s find out what is M+ start date in The War Within. You will be able to test your skills in Mythic+ dungeons on September 17, 2024. This is exactly one week later since the Season 1 release.

Here is a list of our other The War Within guides to read:

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Mythic+ Dungeons in The War Within

Mythic+ Dungeons in The War Within are just regular dungeons divided into so-called Keystone levels or “Keys” for short. They have increasingly higher difficulty, starting from +0 Key, which is the easiest (but still much harder than Heroic dungeons), all the way up to +20 Keys and above. This threshold will be challenging even for the most well-geared, coordinated, and dedicated groups.

How to Unlock Mythic+ Dungeons in WoW The War Within

To unlock Mythic+ Dungeons in WoW The War Within, you need to have a Mythic+ Keystone in your inventory. Once you have entered the dungeon and selected Mythic difficulty, you will need to place your Keystone into the special mechanism at the dungeon’s entrance called Font of Power.

After you place your Keystone into the Font of Power, you will see the difficulty and all current weekly affixes. To upgrade your Keystone further, you will need to complete a Mythic+ dungeon to receive another random dungeon’s Keystone. If you fail to complete the dungeon for some reason or do not manage to make it within the timer, your Keystone level will be lowered by 1.

Such a system creates a serious challenge for players. To get to higher keys and thus better rewards, you will need to master your class and specialization really well. This journey will not be easy!

The War Within Season 1 Mythic+ Dungeon Pool

As usual, not all dungeons from the actual content are presented in the Mythic Plus pool. The developers always put some old dungeons in the rotation. This creates a good opportunity for players to see what some content of the previous expansions was like. Below, you will find the list of dungeons available in the The War Within Season 1 Mythic+ Dungeon pool:

  • Ara-Kara, City of Echoes
  • City of Threads
  • The Stonevault
  • The Dawnbreaker
  • The Necrotic Wake
  • Mists of Tirna Scithe
  • Siege of Boralus
  • Grim Batol

The WoW Mythic+ Dungeon rotation for Season 1 you see consists of 8 dungeons. Four of them have been added along with The War Within expansion. Four others come from the BFA, Cataclysm, and Shadowlands patches.

Get ready to test your skills by checking out the list of The War Within Mythic+ Season 1 bosses:

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Mythic+ Season 1 Recommended Item Level

For The War Within Mythic+ Season 1, a recommended item level would be at least 590 or higher. The more, the better, but having 590+ ilvl gear as a DPS should be enough for Keystone levels from +1 to +3. Healers and Tanks are required to have a higher M+ ilvl for obvious reasons.

The numbers of Mythic+ Dungeons ilvl in The War Within are averaged. The success in a particular M+ Dungeons mainly depends on your DPS and Tank. Having a well-cooperated party can help you clear the instance even if your gear is 20 item levels below the recommended.

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Mythic+ Loot Table

When it comes to Mythic+ loot table, things are pretty straightforward. Mythic+ gear scale is designed in such a way that the more difficult Keystone you have completed, the better your rewards will be. Note that in Season 1, the WoW The War Within Mythic Plus loot pool was redesigned, and now looks like this:

Keystone Level Dungeon Gear ilvl Great Vault Reward ilvl
Mythic +2 597 606
Mythic +3 597 610
Mythic +4 600 610
Mythic +5 603 613
Mythic +6 606 613
Mythic +7 610 616
Mythic +8 610 619
Mythic +9 613 619
Mythic +10 613 623

You can keep progressing above +10 Key if you wish to test your skills. However, you will not get better rewards for this, as there is a particular ilvl cap during the season.

 

Mythic+ Affixes

Affixes are what differentiates Mythic+ from regular 5-people dungeons. These are special effects, which make enemies in dungeons stronger and apply unusual effects on them or players. Quite obviously, this alone makes dungeons significantly more difficult. With the release of The War Within, we have received a range of new Mythic+ affixes. Along with that, some of the old ones are retired for Season 1 of TWW.

Keystone Level Affix
+2

Xal'atath's Bargain: Ascendant

Xal'atath's Bargain: Frenzied

+4 Tyrannical or Fortified, alternating every week
+7 Challenger's Peril + Passive affixes
+10 Tyrannical and Fortified
+12 Xal'atath's Guile

The introduction of new affixes will bring positive effects that offer bonuses for different types of damage each week. These beneficial effects are designed to provide advantages without being crucial for dungeon completion, encouraging players to make diverse gameplay choices. One of the latest affixes, Xal’atath’s Bargain, is a clear example of this concept. BLOG20

New Mythic+ Affixes

With the start of WoW Season 1 Mythic Dungeons, the following new Mythic+ affixes have been added:

Retired Mythic+ Affixes

Continuing our WoW Mythic guide, let’s take a closer look at the retired Mythic+ affixes:

Depending on the community’s feedback, the developers might return them in the future.

Mythic+ Season 1 Rewards

By participating in Mythic+ Season 1, you can obtain a range of rewards and achievements. The developers did their best to make Mythic+ Dungeons a kind of competitive discipline, by adding a built-in scoring system, very similar to the PVP scoring system. Every completed dungeon will award you with some amount of Mythic Score points, based on Keystone difficulty and whether you manage to complete the dungeon within the timer or not.

  1. The War Within Keystone Explorer: Season One: This is the first step in the Mythic+ achievements ladder. It requires only a 750 Mythic Score, so it is relatively easy to achieve.
  2. The War Within Keystone Conqueror: Season One: This one is a little harder, requiring a 1500+ Mythic Score. So, fighting your way through both M+ Dungeons on at least +5 difficulty seems pretty much inevitable.
  3. The War Within Keystone Master: Season One: This is where things get serious. This achievement requires you to have at least a 2000 Mythic Score, which is in no way a trivial task.
  4. The War Within Keystone Hero: Season One: Only a comparably small percentage of players will ever be able to get this achievement since it is an incredibly difficult challenge. You will need to have at least 2500 Mythic Score, which means that you need to play with some of the best PvE players in the game.

Keystone Hero Achievements

The developers have also introduced a variety of Keystone Hero achievements you can earn for completing Mythic Dungeons +10 or higher. During the entire The War Within Season 1, they play a vital role for any M+ fans. They allow you to teleport to the specific dungeon’s entrance swiftly. It is in your best interest to try and collect them all. They will also be available for your entire band thanks to the Warbands system.

  • Keystone Hero: Ara-Kara, City of Echoes: Complete Ara-Kara, City of Echoes at Mythic Level 10 or higher within the time limit. Portal reward: Teleport to Ara-Kara, City of Echoes.
  • Keystone Hero: City of Threads: Complete City of Threads at Mythic Level 10 or higher within the time limit. Portal reward: Teleport to City of Threads.
  • Keystone Hero: The Dawnbreaker: Complete The Dawnbreaker at Mythic Level 10 or higher within the time limit. Portal reward: Teleport to The Dawnbreaker.
  • Keystone Hero: The Stonevault: Complete The Stonevault at Mythic Level 10 or higher within the time limit. Portal reward: Teleport to The Stonevault.
  • Keystone Hero: Siege of Boralus: Complete Siege of Boralus at Mythic Level 10 or higher within the time limit. Portal reward: Teleport to Siege of Boralus.
  • Keystone Hero: Grim Batol: Complete Grim Batol at Mythic Level 10 or higher within the time limit. Portal reward: Teleport to Grim Batol.
  • Keystone Hero: Mists of Tirna Scithe: Complete Mists of Tirna Scithe at Mythic Level 10 or higher within the time limit. Portal reward: Teleport to Mists of Tirna Scithe.
  • Keystone Hero: The Necrotic Wake: Complete The Necrotic Wake at Mythic Level 10 or higher within the time limit. Portal reward: Teleport to The Necrotic Wake.

Conclusion

Mythic+ Dungeons are perhaps the most popular end-game activity in the game. They offer overwhelmingly difficult PvE challenges and, at the same time, are far less time-consuming than more traditional raids. Considering that a Mythic Dungeon gear ilvl in WoW The War Within is usually compared to those from raids, M+ Dungeons is a perfect way to experience the most interesting part of the game for a great number of players.

We hope that our guide to Mythic Dungeons was helpful for you. Be sure to check this article again when another big update is released to learn everything new about Mythic+ Dungeons.

F.A.Q.

How do I get my 2500 rating for Mythic Plus?

 

You will need to complete Mythic Plus Dungeons within the The War Within dungeons pool. To minimize the time in which you will get your Mythic Score, try to complete as high keys as possible. Completing them within a timer will also help a lot.

How to do Mythic Plus Dungeons?

 

Mythic+ Dungeons are not much different from regular dungeons in terms of overall gameplay feel (save that they are much more intense). If you want to get those Mythic Dungeon rewards, you must adjust your playing to current affixes and your party’s composition.

How difficult is Mythic Plus?

 

This depends completely on what Key you want to complete and what the current week’s affixes are. Usually, things get pretty difficult starting from 5 Keystone Level. Also, Tyrannical weeks are considered to be more difficult than Fortified.

What level of Mythic Plus should I be doing?

 

If your goal is to simply get some high M+ ilvl gear, then the highest Keystone you should aim for is +5. However, if you want to be among those few players who manage to meet the requirements for Keystone Master and Keystone Hero achievements, your goal is to complete as high-level Keys as possible.

Can you keep getting loot from Mythic?

 

Yes, you will continuously get gear from Mythic dungeons in WoW The War Within. You will be able to trade items you do not need to players in your party.

How many pieces of gear drop from Mythic plus?

 

In M+ dungeons, your party will receive only two pieces of gear from the chest at the end of the dungeon. So, your chances of getting an item are roughly 20-30%.

How many Mythic+ dungeons are in The War Within?

 

There are eight new dungeons introduced with the latest expansion:

  • Ara-Kara, City of Echoes
  • City of Threads
  • The Stonevault
  • The Dawnbreaker
  • The Necrotic Wake
  • Mists of Tirna Scithe
  • Siege of Boralus
  • Grim Batol

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