With the start of Midnight pre-patch, you can expect huge updates concerning Mythic+ Dungeons. In our WoW Mythic+ guide, we will cover all the changes, including the new Dungeon pool, affixes, and other details. We have gathered everything you need to know about Mythic+ for a great start in the latest expansion.
As we are about to delve into our Mythic Plus guide, let’s find out what is M+ start date in Midnight Season 1. You can test your skills in Mythic+ dungeons starting from March 24, 2026.
Here is a list of our other WoW guides to read:
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Mythic+ Dungeons in Midnight
Mythic+ Dungeons in Midnight are just regular dungeons divided into so-called Keystone levels or “Keys” for short. They have increasingly higher difficulty, starting from +0 Key, which is the easiest (but still much harder than Heroic dungeons), all the way up to +20 Keys and above. This threshold will be challenging even for the most well-geared, coordinated, and dedicated groups. To prepare in advance, you might want to check out our WoW gearing guide to find out more about the existing gear and how to get.
How to Unlock Mythic+ Dungeons in Midnight

To unlock Mythic+ Dungeons in WoW Midnight, you need to have a Mythic+ Keystone in your inventory. Once you have entered the dungeon and selected Mythic difficulty, you will need to place your Keystone into the special mechanism at the dungeon’s entrance called Font of Power.
After you place your Keystone into the Font of Power, you will see the difficulty and all current weekly affixes. To upgrade your Keystone further, you will need to complete a Mythic+ dungeon to receive another random dungeon’s Keystone. If you fail to complete the dungeon for some reason or do not manage to make it within the timer, your Keystone level will be lowered by 1. Such a system creates a serious challenge for players. To get to higher keys and thus better rewards, you will need to master your class and specialization really well. This journey will not be easy!
Midnight Season 1 Mythic+ Dungeon Pool
As usual, not all dungeons from the actual content are presented in the Mythic Plus pool. The developers always put some old dungeons in the rotation. This creates a good opportunity for players to see what some of the content of the previous expansions was like. Below, you will find the list of dungeons available in Midnight Season 1 Mythic+ Dungeon pool:
The WoW Mythic+ Dungeon rotation for Season 1 you see consists of 8 dungeons. There are completely new dungeons called Magister's Terrace, Maisara Caverns, Nexus Point Xenas, and Windrunner Spire arriving this season. As always, we've got some others returning from older expansions, such as Dragonflight, Legion, and more.
Get ready to test your skills by checking out the list of Midnight Mythic+ Season 1 bosses:
| Magisters' Terrace | Maisara Caverns | Nexus Point Xenas | Windrunner Spire |
| Selin Fireheart Vexallus Priestess Delrissa Kael'thas Sunstrider |
Muro'jin and Nekraxx Vordaza Rak'tul, Vessel of Souls |
Chief Corewright Kasreth Corewarden Nysarra Lothraxion |
Emberdawn Derelict Duo Commander Kroluk The Restless Heart |
| Algeth'ar Academy | Seat of the Triumvirate | Skyreach | Pit of Saron |
| Vexamus Overgrown Ancient Crawth Echo of Doragosa |
Zuraal the Ascended Saprish Viceroy Nezhar L'ura |
Ranjit Araknath Rukhran High Sage Viryx |
Forgemaster Garfrost |
Complete any Mythic+ Dungeon in Midnight with the help of our PROs. Forget about farming and enjoy the rewards we reap for you. Begin WoW Mythic Plus Season 1 with ease instead of grinding. With our pro players in your team, the question “How to gear for Mythic Dungeons?” will bother you no more. BLOG20
For more unique content, you also want to finish The Voidspire raid and grab more exclusive loot that the developers have prepared for you.
Mythic+ Midnight Pre-Patch Recommended Item Level
For Midnight Mythic+ pre-patch, a recommended item level would be at least 115 or higher. The more, the better, but having 115+ ilvl gear as a DPS should be enough for the very start at +2 Keystone level.
The numbers of Mythic+ Dungeons ilvl in Midnight are averaged. The success in a particular M+ Dungeon mainly depends on your DPS and Tank. Having a well-coordinated party can help you clear the instance even if your gear is 20 item levels below the recommended.
Mythic+ Loot Table
When it comes to Mythic+ loot table, things are pretty straightforward. Mythic+ gear scale is designed so that the more difficult Keystone you have completed, the better your rewards will be. Note that in pre-patch, the WoW Midnight Mythic Plus loot pool was redesigned, and now looks like this:
| Keystone Level | Dungeon Gear ilvl | Great Vault Reward ilvl |
| Mythic +2 | 124 | 134 |
| Mythic +3 | 124 | 134 |
| Mythic +4 | 128 | 137 |
| Mythic +5 | 131 | 137 |
| Mythic +6 | 134 | 141 |
| Mythic +7 | 134 | 144 |
| Mythic +8 | 137 | 144 |
| Mythic +9 | 137 | 144 |
| Mythic +10 | 141 | 147 |
| Mythic +11 | 141 | 147 |
| Mythic +12 | 141 | 147 |
You can keep progressing above +12 Key if you wish to test your skills. However, you will not get better rewards for this, as there is a particular ilvl cap during the pre-patch. As for the Great Vault, we have a separate guide on this system that you can read to learn more.
Mythic+ Affixes
Affixes are what differentiate Mythic+ from regular 5-player dungeons. These are special effects that make enemies in dungeons stronger and have unusual effects on them or players. Quite obviously, this alone makes dungeons significantly more difficult. With the start of the Midnight pre-patch, we have received a new range of Mythic+ affixes. Along with that, some of the old ones are retired for the pre-patch of Midnight.
| Keystone Level | Affix |
| +2 | Lindormi’s Guidance |
| +3 | Lindormi’s Guidance |
| +4 | |
| +5 |
Lindormi’s Guidance |
| +7 | TBA |
| +10 | TBA |
| +12 | TBA |
The introduction of new affixes will bring positive effects that offer bonuses for different types of damage each week. These beneficial effects are designed to provide advantages without being crucial for dungeon completion, encouraging players to make diverse gameplay choices. One of the latest affixes, Xal’atath’s Bargain, is a clear example of this concept. To cope with any of the affixes, you want to make sure you're playing the best WoW class in the current meta. Our tier list is always updated to make sure you're ahead of others. BLOG20
New Mythic+ Affixes in Midnight
The following new Mythic+ affixes will be added when WoW Midnight Season 1 Mythic Dungeons start:
- Lindormi’s Guidance – While Lindormi’s Guidance is active, certain non-boss enemies will be afflicted with Temporal Sands, visually highlighting them and reducing their health and damage done by 5%. Defeating these marked enemies will fulfill 100% of the Enemy Forces count, providing a basic route through the dungeon. Additionally, the affix also prevents player deaths from reducing the timer.
Retired Mythic+ Affixes
Continuing our WoW Mythic guide, let’s take a closer look at the retired Mythic+ affixes:
- Afflicted
- Entangling
- Incorporeal
- Storming
- Volcanic
- Spiteful
- Bolstering
- Raging
- Sanguine
- Bursting
- Challenger's Peril
Depending on the community’s feedback, the developers might return them in the future.
Mythic+ Season 1 Rewards
By participating in Mythic+ Season 1, you can obtain a range of rewards and achievements. The developers did their best to make Mythic+ Dungeons a kind of competitive discipline by adding a built-in scoring system similar to the PvP scoring system. Every completed dungeon will award you with some Mythic Score points based on Keystone difficulty and whether you manage to complete the dungeon within the timer or not.
- Midnight Keystone Explorer: Season One – This is the first step in the Mythic+ achievements ladder. It requires only a 750 Mythic Score, so it is relatively easy to achieve.
- Midnight Keystone Conqueror: Season One – This one is a little harder, requiring a 1500+ Mythic Score. So, fighting your way through both M+ Dungeons on at least +5 difficulty seems pretty much inevitable.
- Midnight Keystone Master: Season One – This is where things get serious. This achievement requires you to have at least a 2000+ Mythic Score, which is not a trivial task.
- Midnight Keystone Hero: Season One – Only a comparably small percentage of players will ever be able to achieve this, since it is an incredibly difficult challenge. You will need to have at least a 2500 Mythic Score, meaning you need to play with some of the best PvE players in the game.
- Umbral Hero: Midnight Season One – Complete Midnight Mythic+ Season 1 with a Mythic+ score that ranks within the top 0.1% of players in your region.
Keystone Hero Achievements in Season 1
The developers have also introduced a variety of Keystone Hero achievements you can earn for completing Mythic Dungeons +10 or higher. During the entire Midnight Season 1, they play a vital role for any M+ fans. They allow you to teleport to the specific dungeon’s entrance swiftly. It is in your best interest to try to collect them all. They will also be available for your entire band, thanks to the Warbands system.
- Keystone Hero: Magisters' Terrace – Complete Magisters' Terrace at Mythic Level 10 or higher within the time limit. Portal reward: Teleport to Magisters' Terrace.
- Keystone Hero: Maisara Caverns – Complete Maisara Caverns at Mythic Level 10 or higher within the time limit. Portal reward: Teleport to Maisara Caverns.
- Keystone Hero: Nexus Point Xenas – Complete Nexus Point Xenas at Mythic Level 10 or higher within the time limit. Portal reward: Teleport to Nexus Point Xenas.
- Keystone Hero: Windrunner Spire – Complete Windrunner Spire at Mythic Level 10 or higher within the time limit. Portal reward: Teleport to Windrunner Spire.
- Keystone Hero: Algeth'ar Academy – Complete Algeth'ar Academy at Mythic Level 10 or higher within the time limit. Portal reward: Teleport to Algeth'ar Academy.
- Keystone Hero: Seat of the Triumvirate – Complete Seat of the Triumvirateat Mythic Level 10 or higher within the time limit. Portal reward: Teleport to Seat of the Triumvirate.
- Keystone Hero: Skyreach – Complete Skyreach Mythic Level 10 or higher within the time limit. Portal reward: Teleport to Skyreach.
- Keystone Hero: Pit of Saron – Complete Pit of Saron at Mythic Level 10 or higher within the time limit. Portal reward: Teleport Pit of Saron.
F.A.Q.
How do I get my 2500 rating for Mythic Plus?
You will need to complete Mythic Plus Dungeons within the Midnight dungeons pool. To minimize the time in which you will get your Mythic Score, try to complete as many high keys as possible. Completing them within a timer will also help a lot.
How to do Mythic Plus Dungeons?
Mythic+ Dungeons are not much different from regular dungeons in terms of overall gameplay feel (save that they are much more intense). If you want to get those Mythic Dungeon rewards, you must adjust your playing to current affixes and your party’s composition.
How difficult is Mythic Plus?
This depends completely on what Key you want to complete and what the current week’s affixes are. Usually, things get pretty difficult starting from 5 Keystone Level. Also, Tyrannical weeks are considered to be more difficult than Fortified.
What level of Mythic Plus should I be doing?
If your goal is to simply get some high M+ ilvl gear, then the highest Keystone you should aim for is +5. However, if you want to be among those few players who manage to meet the requirements for Keystone Master and Keystone Hero achievements, your goal is to complete as high-level Keys as possible.
Can you keep getting loot from Mythic?
Yes, you will continuously get gear from Mythic dungeons in WoW Midnight. You will be able to trade items you do not need to players in your party.
How many pieces of gear drop from Mythic plus?
In M+ dungeons, your party will receive only two pieces of gear from the chest at the end of the dungeon. So, your chances of getting an item are roughly 20-30%.
How many Mythic+ dungeons are in Midnight?
There are eight dungeons to test your skills at within Mythic+ Season 1 Midnight:
-
Magister's Terrace
-
Maisara Caverns
-
Nexus Point Xenas
-
Windrunner Spire
-
Algeth'ar Academy
-
Seat of the Triumvirate
-
Skyreach
-
Pit of Saron
















